Updated engine version to 2022.3.56f1

This commit is contained in:
katboi01
2025-01-20 10:59:14 +01:00
parent d3be8e28f7
commit e2d5402edb
23 changed files with 394 additions and 102 deletions
+1 -1
View File
@@ -11,7 +11,7 @@ jobs:
id: getManualLicenseFile
uses: game-ci/unity-request-activation-file@v2
with:
unityVersion: 2020.3.24f1
unityVersion: 2022.3.56f1
# Upload artifact (Unity_v20XX.X.XXXX.alf)
- name: Expose as artifact
uses: actions/upload-artifact@v2
+1 -1
View File
@@ -18,7 +18,7 @@ jobs:
projectPath:
- ./
unityVersion:
- 2020.3.48f1
- 2022.3.56f1
targetPlatform:
- Android # Build an Android APK.
- StandaloneWindows64 # Build a Windows 64-bit standalone
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@@ -31,6 +36,8 @@ Material:
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- DepthOnly
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@@ -101,6 +111,7 @@ Material:
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@@ -115,6 +126,7 @@ Material:
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@@ -12,8 +12,8 @@ MonoBehaviour:
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@@ -23,10 +23,16 @@ MonoBehaviour:
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@@ -34,26 +40,75 @@ MonoBehaviour:
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@@ -83,4 +101,7 @@ MonoBehaviour:
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+3 -3
View File
@@ -40,7 +40,7 @@ public class TextureExporter
{
foreach (Material mat in renderer.sharedMaterials)
{
//获得材质的所有属性名,如果改属性名对应的是贴图,提取该贴图
//»ñµÃ²ÄÖʵÄËùÓÐÊôÐÔÃû£¬Èç¹û¸ÄÊôÐÔÃû¶ÔÓ¦µÄÊÇÌùͼ£¬ÌáÈ¡¸ÃÌùͼ
Shader mat_shader = mat.shader;
int p_num = mat_shader.GetPropertyCount();
for (int i = 0; i < p_num; i++)
@@ -68,7 +68,7 @@ public class TextureExporter
{
var clip_texture = duplicateTexture(mat_texture);
var pixels = clip_texture.GetPixels(0, 0, clip_texture.width / 4, clip_texture.height);
clip_texture.Resize(clip_texture.width / 4, clip_texture.height);
clip_texture.Reinitialize(clip_texture.width / 4, clip_texture.height);
clip_texture.SetPixels(pixels);
@@ -85,7 +85,7 @@ public class TextureExporter
}
}
}
Debug.Log("提取成功");
Debug.Log("ÌáÈ¡³É¹¦");
return textureNames.ToArray();
}
}
@@ -96,7 +96,7 @@ namespace LibMMD.Unity3D
}
}
tex.Resize(newWidth, newHeight);
tex.Reinitialize(newWidth, newHeight);
tex.SetPixels(_newColors);
tex.Apply();
}
-1
View File
@@ -3,7 +3,6 @@ using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Networking.Types;
public class UmaViewerAudio
{
-1
View File
@@ -12,7 +12,6 @@ using System.Text;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Networking.Types;
using UnityEngine.UI;
using static PageManager;
using Debug = UnityEngine.Debug;
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@@ -1,17 +1,18 @@
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"com.unity.ai.navigation": "1.1.5",
"com.unity.formats.fbx": "5.0.0",
"com.unity.ide.rider": "3.0.21",
"com.unity.ide.visualstudio": "2.0.18",
"com.unity.ide.rider": "3.0.34",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.ide.vscode": "1.2.5",
"com.unity.nuget.newtonsoft-json": "3.2.0",
"com.unity.postprocessing": "3.2.2",
"com.unity.recorder": "2.5.7",
"com.unity.render-pipelines.universal": "10.10.1",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.postprocessing": "3.4.0",
"com.unity.recorder": "4.0.3",
"com.unity.render-pipelines.universal": "14.0.11",
"com.unity.test-framework": "1.1.33",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.4.8",
"com.unity.textmeshpro": "3.0.7",
"com.unity.timeline": "1.7.6",
"com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
+57 -41
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@@ -13,6 +13,25 @@
"source": "builtin",
"dependencies": {}
},
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},
"url": "https://packages.unity.com"
},
"com.unity.ext.nunit": {
"version": "1.0.6",
"depth": 1,
@@ -25,13 +44,13 @@
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},
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},
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"version": "3.0.21",
"version": "3.0.34",
"depth": 0,
"source": "registry",
"dependencies": {
@@ -40,7 +59,7 @@
"url": "https://packages.unity.com"
},
"com.unity.ide.visualstudio": {
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"version": "2.0.22",
"depth": 0,
"source": "registry",
"dependencies": {
@@ -56,21 +75,21 @@
"url": "https://packages.unity.com"
},
"com.unity.mathematics": {
"version": "1.1.0",
"version": "1.2.6",
"depth": 1,
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},
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@@ -79,7 +98,7 @@
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},
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@@ -88,43 +107,51 @@
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},
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},
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}
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}
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}
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"com.unity.test-framework": {
"version": "1.1.33",
@@ -138,7 +165,7 @@
"url": "https://packages.unity.com"
},
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"version": "3.0.6",
"version": "3.0.7",
"depth": 0,
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@@ -147,13 +174,13 @@
"url": "https://packages.unity.com"
},
"com.unity.timeline": {
"version": "1.7.1",
"depth": 1,
"version": "1.7.6",
"depth": 0,
"source": "registry",
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@@ -21,7 +21,7 @@ Unity application that makes it easy to view assets from Uma Musume: Pretty Derb
------------
- For Developers/Contributors
1. [Unity Hub](https://unity3d.com/get-unity/download) with [Unity Engine Version 2020.3.24f1](unityhub://2020.3.28f1/f5400f52e03f) is recommended. It should be possible to run it on newer 2020.3.X versions.
1. [Unity Hub](https://unity3d.com/get-unity/download) with [Unity Engine Version 2022.3.56f1](unityhub://2022.3.56f1/dd0c98481d00) is recommended. It should be possible to run it on newer 2022.3.X versions.
1. Clone or download and extract this repository.
1. Import and Open the project in Unity Hub, missing files should be automatically repaired.
1. Open the Assets/Scenes/Version2 scene.
+1
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{}