From e2d5402edb060dab1ed250ea9837955f38dc565b Mon Sep 17 00:00:00 2001 From: katboi01 Date: Mon, 20 Jan 2025 10:59:14 +0100 Subject: [PATCH] Updated engine version to 2022.3.56f1 --- .github/workflows/Activate.yml | 2 +- .github/workflows/build.yml | 2 +- .../Resources/Materials/InvisibleStandard.mat | 16 ++- Assets/Resources/Materials/New Material 1.mat | 15 ++- Assets/Resources/Materials/New Material.mat | 20 +++- .../UMAUniversalRenderPipelineAsset.asset | 63 +++++++++- ...niversalRenderPipelineAsset_Renderer.asset | 25 +++- Assets/Scripts/Exporters/TextureExporter.cs | 6 +- .../LibMMD/Unity3D/TextureScale.cs | 2 +- Assets/Scripts/UmaViewerAudio.cs | 1 - Assets/Scripts/UmaViewerUI.cs | 1 - ...niversalRenderPipelineGlobalSettings.asset | 34 ++++++ ...salRenderPipelineGlobalSettings.asset.meta | 8 ++ Packages/manifest.json | 17 +-- Packages/packages-lock.json | 98 +++++++++------- ProjectSettings/GraphicsSettings.asset | 15 ++- ProjectSettings/MemorySettings.asset | 35 ++++++ ProjectSettings/ProjectSettings.asset | 110 ++++++++++++++---- ProjectSettings/ProjectVersion.txt | 4 +- ProjectSettings/ShaderGraphSettings.asset | 17 +++ ProjectSettings/URPProjectSettings.asset | 2 +- README.md | 2 +- UserSettings/Search.settings | 1 + 23 files changed, 394 insertions(+), 102 deletions(-) create mode 100644 Assets/UniversalRenderPipelineGlobalSettings.asset create mode 100644 Assets/UniversalRenderPipelineGlobalSettings.asset.meta create mode 100644 ProjectSettings/MemorySettings.asset create mode 100644 ProjectSettings/ShaderGraphSettings.asset create mode 100644 UserSettings/Search.settings diff --git a/.github/workflows/Activate.yml b/.github/workflows/Activate.yml index 6e1b75a..4af1bae 100644 --- a/.github/workflows/Activate.yml +++ b/.github/workflows/Activate.yml @@ -11,7 +11,7 @@ jobs: id: getManualLicenseFile uses: game-ci/unity-request-activation-file@v2 with: - unityVersion: 2020.3.24f1 + unityVersion: 2022.3.56f1 # Upload artifact (Unity_v20XX.X.XXXX.alf) - name: Expose as artifact uses: actions/upload-artifact@v2 diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 03f1d80..37a336a 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -18,7 +18,7 @@ jobs: projectPath: - ./ unityVersion: - - 2020.3.48f1 + - 2022.3.56f1 targetPlatform: - Android # Build an Android APK. - StandaloneWindows64 # Build a Windows 64-bit standalone diff --git a/Assets/Resources/Materials/InvisibleStandard.mat b/Assets/Resources/Materials/InvisibleStandard.mat index 94e4397..e090e65 100644 --- a/Assets/Resources/Materials/InvisibleStandard.mat +++ b/Assets/Resources/Materials/InvisibleStandard.mat @@ -2,14 +2,18 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: InvisibleStandard m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ShaderKeywords: _ALPHATEST_ON + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHATEST_ON + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -17,6 +21,7 @@ Material: stringTagMap: RenderType: TransparentCutout disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -76,9 +81,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AlphaClip: 1 + - _AlphaToMask: 1 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -87,6 +95,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 @@ -101,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 4 + version: 7 diff --git a/Assets/Resources/Materials/New Material 1.mat b/Assets/Resources/Materials/New Material 1.mat index fc0a200..59e3b5d 100644 --- a/Assets/Resources/Materials/New Material 1.mat +++ b/Assets/Resources/Materials/New Material 1.mat @@ -2,14 +2,17 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: New Material 1 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ShaderKeywords: + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -17,6 +20,7 @@ Material: stringTagMap: RenderType: Opaque disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -76,9 +80,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -87,6 +94,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 @@ -101,6 +109,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 @@ -123,4 +132,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 4 + version: 7 diff --git a/Assets/Resources/Materials/New Material.mat b/Assets/Resources/Materials/New Material.mat index a758351..8ded40c 100644 --- a/Assets/Resources/Materials/New Material.mat +++ b/Assets/Resources/Materials/New Material.mat @@ -12,17 +12,22 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 4 + version: 7 --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: New Material m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} - m_ShaderKeywords: _ALPHAPREMULTIPLY_ON + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHAPREMULTIPLY_ON + - _SURFACE_TYPE_TRANSPARENT + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -31,6 +36,8 @@ Material: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -90,9 +97,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AlphaClip: 0 - - _Blend: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -101,6 +111,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 @@ -115,6 +126,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 - _WorkflowMode: 1 diff --git a/Assets/Resources/RenderPipeline/UMAUniversalRenderPipelineAsset.asset b/Assets/Resources/RenderPipeline/UMAUniversalRenderPipelineAsset.asset index c2ec324..404b6d0 100644 --- a/Assets/Resources/RenderPipeline/UMAUniversalRenderPipelineAsset.asset +++ b/Assets/Resources/RenderPipeline/UMAUniversalRenderPipelineAsset.asset @@ -12,8 +12,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} m_Name: UMAUniversalRenderPipelineAsset m_EditorClassIdentifier: - k_AssetVersion: 6 - k_AssetPreviousVersion: 5 + k_AssetVersion: 11 + k_AssetPreviousVersion: 11 m_RendererType: 1 m_RendererData: {fileID: 0} m_RendererDataList: @@ -23,10 +23,16 @@ MonoBehaviour: m_RequireOpaqueTexture: 1 m_OpaqueDownsampling: 0 m_SupportsTerrainHoles: 0 - m_StoreActionsOptimization: 0 m_SupportsHDR: 0 + m_HDRColorBufferPrecision: 0 m_MSAA: 4 m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 m_MainLightRenderingMode: 1 m_MainLightShadowsSupported: 1 m_MainLightShadowmapResolution: 2048 @@ -34,26 +40,75 @@ MonoBehaviour: m_AdditionalLightsPerObjectLimit: 4 m_AdditionalLightShadowsSupported: 0 m_AdditionalLightsShadowmapResolution: 512 + m_AdditionalLightsShadowResolutionTierLow: 128 + m_AdditionalLightsShadowResolutionTierMedium: 256 + m_AdditionalLightsShadowResolutionTierHigh: 512 + m_ReflectionProbeBlending: 0 + m_ReflectionProbeBoxProjection: 0 m_ShadowDistance: 50 m_ShadowCascadeCount: 1 m_Cascade2Split: 0.25 m_Cascade3Split: {x: 0.1, y: 0.3} m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} + m_CascadeBorder: 0.1 m_ShadowDepthBias: 1 m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 m_UseSRPBatcher: 0 m_SupportsDynamicBatching: 1 m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_EnableRenderGraph: 0 m_UseAdaptivePerformance: 1 m_ColorGradingMode: 0 m_ColorGradingLutSize: 32 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 m_ShadowType: 1 m_LocalShadowsSupported: 0 m_LocalShadowsAtlasResolution: 256 m_MaxPixelLights: 0 m_ShadowAtlasResolution: 256 - m_ShaderVariantLogLevel: 0 m_VolumeFrameworkUpdateMode: 0 + m_Textures: + blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} + bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} + m_PrefilteringModeMainLightShadows: 1 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 1 + m_PrefilterXRKeywords: 0 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 1 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 0 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 0 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 0 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 0 + m_PrefilterDBufferMRT1: 0 + m_PrefilterDBufferMRT2: 0 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 0 + m_PrefilterNativeRenderPass: 0 + m_ShaderVariantLogLevel: 0 m_ShadowCascades: 0 diff --git a/Assets/Resources/RenderPipeline/UMAUniversalRenderPipelineAsset_Renderer.asset b/Assets/Resources/RenderPipeline/UMAUniversalRenderPipelineAsset_Renderer.asset index 8b53a55..eff006c 100644 --- a/Assets/Resources/RenderPipeline/UMAUniversalRenderPipelineAsset_Renderer.asset +++ b/Assets/Resources/RenderPipeline/UMAUniversalRenderPipelineAsset_Renderer.asset @@ -25,6 +25,9 @@ MonoBehaviour: - Outline overrideMaterial: {fileID: 0} overrideMaterialPassIndex: 0 + overrideShader: {fileID: 0} + overrideShaderPassIndex: 0 + overrideMode: 1 overrideDepthState: 0 depthCompareFunction: 4 enableWrite: 1 @@ -52,9 +55,14 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} m_Name: UMAUniversalRenderPipelineAsset_Renderer m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, + type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} m_RendererFeatures: - {fileID: -53754397225917022} m_RendererFeatureMap: a2e53b18a90641ff + m_UseNativeRenderPass: 0 postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} shaders: @@ -63,11 +71,21 @@ MonoBehaviour: screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd, type: 3} samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} - tileDepthInfoPS: {fileID: 0} - tileDeferredPS: {fileID: 0} stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3} materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3} + coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, + type: 3} + blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, + type: 3} + objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, + type: 3} + dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, + type: 3} + m_AssetVersion: 2 m_OpaqueLayerMask: serializedVersion: 2 m_Bits: 4294967295 @@ -83,4 +101,7 @@ MonoBehaviour: zFailOperation: 0 m_ShadowTransparentReceive: 1 m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 0 m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 1 diff --git a/Assets/Scripts/Exporters/TextureExporter.cs b/Assets/Scripts/Exporters/TextureExporter.cs index ae29cfa..8c26689 100644 --- a/Assets/Scripts/Exporters/TextureExporter.cs +++ b/Assets/Scripts/Exporters/TextureExporter.cs @@ -40,7 +40,7 @@ public class TextureExporter { foreach (Material mat in renderer.sharedMaterials) { - //获得材质的所有属性名,如果改属性名对应的是贴图,提取该贴图 + //禄帽碌脙虏脛脰脢碌脛脣霉脫脨脢么脨脭脙没拢卢脠莽鹿没赂脛脢么脨脭脙没露脭脫娄碌脛脢脟脤霉脥录拢卢脤谩脠隆赂脙脤霉脥录 Shader mat_shader = mat.shader; int p_num = mat_shader.GetPropertyCount(); for (int i = 0; i < p_num; i++) @@ -68,7 +68,7 @@ public class TextureExporter { var clip_texture = duplicateTexture(mat_texture); var pixels = clip_texture.GetPixels(0, 0, clip_texture.width / 4, clip_texture.height); - clip_texture.Resize(clip_texture.width / 4, clip_texture.height); + clip_texture.Reinitialize(clip_texture.width / 4, clip_texture.height); clip_texture.SetPixels(pixels); @@ -85,7 +85,7 @@ public class TextureExporter } } } - Debug.Log("提取成功"); + Debug.Log("脤谩脠隆鲁脡鹿娄"); return textureNames.ToArray(); } } diff --git a/Assets/Scripts/Exporters/UnityPMXRuntimeLoader/LibMMD/Unity3D/TextureScale.cs b/Assets/Scripts/Exporters/UnityPMXRuntimeLoader/LibMMD/Unity3D/TextureScale.cs index 2034448..f2fd003 100644 --- a/Assets/Scripts/Exporters/UnityPMXRuntimeLoader/LibMMD/Unity3D/TextureScale.cs +++ b/Assets/Scripts/Exporters/UnityPMXRuntimeLoader/LibMMD/Unity3D/TextureScale.cs @@ -96,7 +96,7 @@ namespace LibMMD.Unity3D } } - tex.Resize(newWidth, newHeight); + tex.Reinitialize(newWidth, newHeight); tex.SetPixels(_newColors); tex.Apply(); } diff --git a/Assets/Scripts/UmaViewerAudio.cs b/Assets/Scripts/UmaViewerAudio.cs index d288c01..e9625b8 100644 --- a/Assets/Scripts/UmaViewerAudio.cs +++ b/Assets/Scripts/UmaViewerAudio.cs @@ -3,7 +3,6 @@ using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; -using UnityEngine.Networking.Types; public class UmaViewerAudio { diff --git a/Assets/Scripts/UmaViewerUI.cs b/Assets/Scripts/UmaViewerUI.cs index dcbaee9..302cb57 100644 --- a/Assets/Scripts/UmaViewerUI.cs +++ b/Assets/Scripts/UmaViewerUI.cs @@ -12,7 +12,6 @@ using System.Text; using TMPro; using UnityEngine; using UnityEngine.Events; -using UnityEngine.Networking.Types; using UnityEngine.UI; using static PageManager; using Debug = UnityEngine.Debug; diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset b/Assets/UniversalRenderPipelineGlobalSettings.asset new file mode 100644 index 0000000..783520f --- /dev/null +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset @@ -0,0 +1,34 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3} + m_Name: UniversalRenderPipelineGlobalSettings + m_EditorClassIdentifier: + k_AssetVersion: 3 + m_RenderingLayerNames: + - Default + m_ValidRenderingLayers: 1 + lightLayerName0: + lightLayerName1: + lightLayerName2: + lightLayerName3: + lightLayerName4: + lightLayerName5: + lightLayerName6: + lightLayerName7: + m_StripDebugVariants: 1 + m_StripUnusedPostProcessingVariants: 0 + m_StripUnusedVariants: 1 + m_StripUnusedLODCrossFadeVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + supportRuntimeDebugDisplay: 0 + m_ShaderVariantLogLevel: 0 + m_ExportShaderVariants: 1 diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset.meta b/Assets/UniversalRenderPipelineGlobalSettings.asset.meta new file mode 100644 index 0000000..51908ab --- /dev/null +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 84336c9efac481b45a95dd59ad3f5adb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index 65247d1..e668887 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -1,17 +1,18 @@ { "dependencies": { "com.unity.2d.sprite": "1.0.0", + "com.unity.ai.navigation": "1.1.5", "com.unity.formats.fbx": "5.0.0", - "com.unity.ide.rider": "3.0.21", - "com.unity.ide.visualstudio": "2.0.18", + "com.unity.ide.rider": "3.0.34", + "com.unity.ide.visualstudio": "2.0.22", "com.unity.ide.vscode": "1.2.5", - "com.unity.nuget.newtonsoft-json": "3.2.0", - "com.unity.postprocessing": "3.2.2", - "com.unity.recorder": "2.5.7", - "com.unity.render-pipelines.universal": "10.10.1", + "com.unity.nuget.newtonsoft-json": "3.2.1", + "com.unity.postprocessing": "3.4.0", + "com.unity.recorder": "4.0.3", + "com.unity.render-pipelines.universal": "14.0.11", "com.unity.test-framework": "1.1.33", - "com.unity.textmeshpro": "3.0.6", - "com.unity.timeline": "1.4.8", + "com.unity.textmeshpro": "3.0.7", + "com.unity.timeline": "1.7.6", "com.unity.ugui": "1.0.0", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 0dcaf55..2c7e247 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -13,6 +13,25 @@ "source": "builtin", "dependencies": {} }, + "com.unity.ai.navigation": { + "version": "1.1.5", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.ai": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.burst": { + "version": "1.8.18", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.mathematics": "1.2.1", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.ext.nunit": { "version": "1.0.6", "depth": 1, @@ -25,13 +44,13 @@ "depth": 0, "source": "registry", "dependencies": { - "com.unity.timeline": "1.7.1", - "com.autodesk.fbx": "5.0.0" + "com.autodesk.fbx": "5.0.0", + "com.unity.timeline": "1.7.1" }, "url": "https://packages.unity.com" }, "com.unity.ide.rider": { - "version": "3.0.21", + "version": "3.0.34", "depth": 0, "source": "registry", "dependencies": { @@ -40,7 +59,7 @@ "url": "https://packages.unity.com" }, "com.unity.ide.visualstudio": { - "version": "2.0.18", + "version": "2.0.22", "depth": 0, "source": "registry", "dependencies": { @@ -56,21 +75,21 @@ "url": "https://packages.unity.com" }, "com.unity.mathematics": { - "version": "1.1.0", + "version": "1.2.6", "depth": 1, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" }, "com.unity.nuget.newtonsoft-json": { - "version": "3.2.0", + "version": "3.2.1", "depth": 0, "source": "registry", "dependencies": {}, "url": "https://packages.unity.com" }, "com.unity.postprocessing": { - "version": "3.2.2", + "version": "3.4.0", "depth": 0, "source": "registry", "dependencies": { @@ -79,7 +98,7 @@ "url": "https://packages.unity.com" }, "com.unity.recorder": { - "version": "2.5.7", + "version": "4.0.3", "depth": 0, "source": "registry", "dependencies": { @@ -88,43 +107,51 @@ "url": "https://packages.unity.com" }, "com.unity.render-pipelines.core": { - "version": "10.10.1", + "version": "14.0.11", "depth": 1, - "source": "registry", + "source": "builtin", "dependencies": { "com.unity.ugui": "1.0.0", "com.unity.modules.physics": "1.0.0", + "com.unity.modules.terrain": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0" - }, - "url": "https://packages.unity.com" + } }, "com.unity.render-pipelines.universal": { - "version": "10.10.1", + "version": "14.0.11", "depth": 0, - "source": "registry", + "source": "builtin", "dependencies": { - "com.unity.mathematics": "1.1.0", - "com.unity.render-pipelines.core": "10.10.1", - "com.unity.shadergraph": "10.10.1" - }, - "url": "https://packages.unity.com" + "com.unity.mathematics": "1.2.1", + "com.unity.burst": "1.8.9", + "com.unity.render-pipelines.core": "14.0.11", + "com.unity.shadergraph": "14.0.11", + "com.unity.render-pipelines.universal-config": "14.0.9" + } + }, + "com.unity.render-pipelines.universal-config": { + "version": "14.0.10", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "14.0.10" + } }, "com.unity.searcher": { - 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"com.unity.modules.audio": "1.0.0", "com.unity.modules.particlesystem": "1.0.0" }, "url": "https://packages.unity.com" @@ -299,17 +326,6 @@ "version": "1.0.0", "depth": 0, "source": "builtin", - "dependencies": { - "com.unity.modules.ui": "1.0.0", - "com.unity.modules.imgui": "1.0.0", - "com.unity.modules.jsonserialize": "1.0.0", - "com.unity.modules.uielementsnative": "1.0.0" - } - }, - "com.unity.modules.uielementsnative": { - "version": "1.0.0", - "depth": 1, - "source": "builtin", "dependencies": { "com.unity.modules.ui": "1.0.0", "com.unity.modules.imgui": "1.0.0", diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index d8fbc8c..58f0303 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -3,7 +3,7 @@ --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 - serializedVersion: 13 + serializedVersion: 15 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} @@ -13,9 +13,6 @@ GraphicsSettings: m_ScreenSpaceShadows: m_Mode: 1 m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} - 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serializedVersion: 23 + serializedVersion: 26 productGUID: 466286cbc59748b4ca46e7b05d5929c2 AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 @@ -48,14 +48,16 @@ PlayerSettings: defaultScreenHeightWeb: 600 m_StereoRenderingPath: 0 m_ActiveColorSpace: 0 + unsupportedMSAAFallback: 0 + m_SpriteBatchVertexThreshold: 300 m_MTRendering: 1 mipStripping: 0 numberOfMipsStripped: 0 + numberOfMipsStrippedPerMipmapLimitGroup: {} m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 iosUseCustomAppBackgroundBehavior: 0 - iosAllowHTTPDownload: 1 allowedAutorotateToPortrait: 0 allowedAutorotateToPortraitUpsideDown: 0 allowedAutorotateToLandscapeRight: 1 @@ -74,6 +76,7 @@ PlayerSettings: androidMinimumWindowWidth: 400 androidMinimumWindowHeight: 300 androidFullscreenMode: 1 + androidAutoRotationBehavior: 1 defaultIsNativeResolution: 0 macRetinaSupport: 1 runInBackground: 1 @@ -81,10 +84,12 @@ PlayerSettings: muteOtherAudioSources: 0 Prepare IOS For Recording: 0 Force IOS Speakers When Recording: 0 + audioSpatialExperience: 0 deferSystemGesturesMode: 0 hideHomeButton: 0 submitAnalytics: 1 usePlayerLog: 1 + dedicatedServerOptimizations: 0 bakeCollisionMeshes: 0 forceSingleInstance: 1 useFlipModelSwapchain: 1 @@ -119,8 +124,12 @@ PlayerSettings: switchNVNShaderPoolsGranularity: 33554432 switchNVNDefaultPoolsGranularity: 16777216 switchNVNOtherPoolsGranularity: 16777216 + switchGpuScratchPoolGranularity: 2097152 + switchAllowGpuScratchShrinking: 0 switchNVNMaxPublicTextureIDCount: 0 switchNVNMaxPublicSamplerIDCount: 0 + switchNVNGraphicsFirmwareMemory: 32 + switchMaxWorkerMultiple: 8 stadiaPresentMode: 0 stadiaTargetFramerate: 0 vulkanNumSwapchainBuffers: 3 @@ -128,12 +137,9 @@ PlayerSettings: vulkanEnablePreTransform: 0 vulkanEnableLateAcquireNextImage: 0 vulkanEnableCommandBufferRecycling: 1 - m_SupportedAspectRatios: - 4:3: 1 - 5:4: 1 - 16:10: 1 - 16:9: 1 - Others: 1 + loadStoreDebugModeEnabled: 0 + visionOSBundleVersion: 1.0 + tvOSBundleVersion: 1.0 bundleVersion: 2.1.22 preloadedAssets: [] metroInputSource: 0 @@ -145,8 +151,10 @@ PlayerSettings: enable360StereoCapture: 0 isWsaHolographicRemotingEnabled: 0 enableFrameTimingStats: 0 + enableOpenGLProfilerGPURecorders: 1 + allowHDRDisplaySupport: 0 useHDRDisplay: 0 - D3DHDRBitDepth: 0 + hdrBitDepth: 0 m_ColorGamuts: 00000000 targetPixelDensity: 395 resolutionScalingMode: 1 @@ -158,6 +166,7 @@ PlayerSettings: Standalone: com.Katboi01.UmaViewer buildNumber: Standalone: 0 + VisionOS: 0 iPhone: 0 tvOS: 0 overrideDefaultApplicationIdentifier: 0 @@ -175,12 +184,17 @@ PlayerSettings: APKExpansionFiles: 0 keepLoadedShadersAlive: 0 StripUnusedMeshComponents: 1 + strictShaderVariantMatching: 0 VertexChannelCompressionMask: 4054 iPhoneSdkVersion: 988 - iOSTargetOSVersionString: 11.0 + iOSSimulatorArchitecture: 0 + iOSTargetOSVersionString: 12.0 tvOSSdkVersion: 0 + tvOSSimulatorArchitecture: 0 tvOSRequireExtendedGameController: 0 - tvOSTargetOSVersionString: 11.0 + tvOSTargetOSVersionString: 12.0 + VisionOSSdkVersion: 0 + VisionOSTargetOSVersionString: 1.0 uIPrerenderedIcon: 0 uIRequiresPersistentWiFi: 0 uIRequiresFullScreen: 1 @@ -218,17 +232,21 @@ PlayerSettings: iOSLaunchScreeniPadCustomStoryboardPath: iOSDeviceRequirements: [] iOSURLSchemes: [] + macOSURLSchemes: [] iOSBackgroundModes: 0 iOSMetalForceHardShadows: 0 metalEditorSupport: 1 metalAPIValidation: 1 + metalCompileShaderBinary: 0 iOSRenderExtraFrameOnPause: 0 iosCopyPluginsCodeInsteadOfSymlink: 0 appleDeveloperTeamID: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: + VisionOSManualSigningProvisioningProfileID: iOSManualSigningProvisioningProfileType: 0 tvOSManualSigningProvisioningProfileType: 0 + VisionOSManualSigningProvisioningProfileType: 0 appleEnableAutomaticSigning: 0 iOSRequireARKit: 0 iOSAutomaticallyDetectAndAddCapabilities: 1 @@ -243,6 +261,7 @@ PlayerSettings: useCustomLauncherGradleManifest: 0 useCustomBaseGradleTemplate: 0 useCustomGradlePropertiesTemplate: 0 + useCustomGradleSettingsTemplate: 0 useCustomProguardFile: 0 AndroidTargetArchitectures: 1 AndroidTargetDevices: 0 @@ -250,6 +269,7 @@ PlayerSettings: androidSplashScreen: {fileID: 0} AndroidKeystoreName: D:/Work/UnityProject/long.keystore AndroidKeyaliasName: 1605296300 + AndroidEnableArmv9SecurityFeatures: 0 AndroidBuildApkPerCpuArchitecture: 0 AndroidTVCompatibility: 0 AndroidIsGame: 1 @@ -263,7 +283,6 @@ PlayerSettings: banner: {fileID: 0} androidGamepadSupportLevel: 0 chromeosInputEmulation: 1 - AndroidMinifyWithR8: 0 AndroidMinifyRelease: 0 AndroidMinifyDebug: 0 AndroidValidateAppBundleSize: 1 @@ -385,6 +404,7 @@ PlayerSettings: - m_BuildTarget: WebGL m_StaticBatching: 0 m_DynamicBatching: 0 + m_BuildTargetShaderSettings: [] m_BuildTargetGraphicsJobs: - m_BuildTarget: MacStandaloneSupport m_GraphicsJobs: 0 @@ -439,6 +459,8 @@ PlayerSettings: m_Devices: - Oculus - OpenVR + m_DefaultShaderChunkSizeInMB: 16 + m_DefaultShaderChunkCount: 0 openGLRequireES31: 0 openGLRequireES31AEP: 0 openGLRequireES32: 0 @@ -448,8 +470,11 @@ PlayerSettings: iPhone: 1 tvOS: 1 m_BuildTargetGroupLightmapEncodingQuality: [] + m_BuildTargetGroupHDRCubemapEncodingQuality: [] m_BuildTargetGroupLightmapSettings: [] + m_BuildTargetGroupLoadStoreDebugModeSettings: [] m_BuildTargetNormalMapEncoding: [] + m_BuildTargetDefaultTextureCompressionFormat: [] playModeTestRunnerEnabled: 0 runPlayModeTestAsEditModeTest: 0 actionOnDotNetUnhandledException: 1 @@ -460,6 +485,7 @@ PlayerSettings: locationUsageDescription: microphoneUsageDescription: bluetoothUsageDescription: + macOSTargetOSVersion: 10.13.0 switchNMETAOverride: switchNetLibKey: switchSocketMemoryPoolSize: 6144 @@ -467,9 +493,11 @@ PlayerSettings: switchSocketConcurrencyLimit: 14 switchScreenResolutionBehavior: 2 switchUseCPUProfiler: 0 - switchUseGOLDLinker: 0 + switchEnableFileSystemTrace: 0 + switchLTOSetting: 0 switchApplicationID: 0x01004b9000490000 switchNSODependencies: + switchCompilerFlags: switchTitleNames_0: switchTitleNames_1: switchTitleNames_2: @@ -543,7 +571,6 @@ PlayerSettings: switchReleaseVersion: 0 switchDisplayVersion: 1.0.0 switchStartupUserAccount: 0 - switchTouchScreenUsage: 0 switchSupportedLanguagesMask: 0 switchLogoType: 0 switchApplicationErrorCodeCategory: @@ -585,6 +612,7 @@ PlayerSettings: switchNativeFsCacheSize: 32 switchIsHoldTypeHorizontal: 0 switchSupportedNpadCount: 8 + switchEnableTouchScreen: 1 switchSocketConfigEnabled: 0 switchTcpInitialSendBufferSize: 32 switchTcpInitialReceiveBufferSize: 64 @@ -595,7 +623,7 @@ PlayerSettings: switchSocketBufferEfficiency: 4 switchSocketInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1 - switchPlayerConnectionEnabled: 1 + switchDisableHTCSPlayerConnection: 0 switchUseNewStyleFilepaths: 0 switchUseLegacyFmodPriorities: 1 switchUseMicroSleepForYield: 1 @@ -685,6 +713,7 @@ PlayerSettings: webGLMemorySize: 16 webGLExceptionSupport: 1 webGLNameFilesAsHashes: 0 + webGLShowDiagnostics: 0 webGLDataCaching: 1 webGLDebugSymbols: 0 webGLEmscriptenArgs: @@ -697,9 +726,15 @@ PlayerSettings: webGLLinkerTarget: 1 webGLThreadsSupport: 0 webGLDecompressionFallback: 0 + webGLInitialMemorySize: 32 + webGLMaximumMemorySize: 2048 + webGLMemoryGrowthMode: 2 + webGLMemoryLinearGrowthStep: 16 + webGLMemoryGeometricGrowthStep: 0.2 + webGLMemoryGeometricGrowthCap: 96 + webGLPowerPreference: 2 scriptingDefineSymbols: 1: AMPLIFY_SHADER_EDITOR;UNITY_POST_PROCESSING_STACK_V2 - 7: UNITY_POST_PROCESSING_STACK_V2;AMPLIFY_SHADER_EDITOR 13: UNITY_POST_PROCESSING_STACK_V2 14: UNITY_POST_PROCESSING_STACK_V2 19: UNITY_POST_PROCESSING_STACK_V2 @@ -711,23 +746,49 @@ PlayerSettings: 30: UNITY_POST_PROCESSING_STACK_V2 32: UNITY_POST_PROCESSING_STACK_V2 33: UNITY_POST_PROCESSING_STACK_V2 + 7: UNITY_POST_PROCESSING_STACK_V2;AMPLIFY_SHADER_EDITOR + Android: UNITY_POST_PROCESSING_STACK_V2;AMPLIFY_SHADER_EDITOR + EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2 + GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2 + Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2 + PS4: UNITY_POST_PROCESSING_STACK_V2 + PS5: UNITY_POST_PROCESSING_STACK_V2 + QNX: UNITY_POST_PROCESSING_STACK_V2 + Stadia: UNITY_POST_PROCESSING_STACK_V2 + Standalone: UNITY_POST_PROCESSING_STACK_V2 + VisionOS: UNITY_POST_PROCESSING_STACK_V2 + WebGL: UNITY_POST_PROCESSING_STACK_V2 + XboxOne: UNITY_POST_PROCESSING_STACK_V2 + tvOS: UNITY_POST_PROCESSING_STACK_V2 additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: Android: 0 Standalone: 0 il2cppCompilerConfiguration: {} - managedStrippingLevel: {} + il2cppCodeGeneration: {} + managedStrippingLevel: + EmbeddedLinux: 1 + GameCoreScarlett: 1 + GameCoreXboxOne: 1 + Nintendo Switch: 1 + PS4: 1 + PS5: 1 + QNX: 1 + Stadia: 1 + VisionOS: 1 + WebGL: 1 + Windows Store Apps: 1 + XboxOne: 1 + iPhone: 1 + tvOS: 1 incrementalIl2cppBuild: {} suppressCommonWarnings: 1 allowUnsafeCode: 0 useDeterministicCompilation: 1 - useReferenceAssemblies: 1 - enableRoslynAnalyzers: 1 additionalIl2CppArgs: scriptingRuntimeVersion: 1 gcIncremental: 0 - assemblyVersionValidation: 1 gcWBarrierValidation: 0 apiCompatibilityLevelPerPlatform: Standalone: 3 @@ -755,6 +816,7 @@ PlayerSettings: metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1} metroSplashScreenUseBackgroundColor: 0 + syncCapabilities: 0 platformCapabilities: {} metroTargetDeviceFamilies: {} metroFTAName: @@ -802,6 +864,11 @@ PlayerSettings: luminVersion: m_VersionCode: 1 m_VersionName: + hmiPlayerDataPath: + hmiForceSRGBBlit: 1 + embeddedLinuxEnableGamepadInput: 1 + hmiLogStartupTiming: 0 + hmiCpuConfiguration: apiCompatibilityLevel: 6 activeInputHandler: 0 windowsGamepadBackendHint: 0 @@ -812,4 +879,7 @@ PlayerSettings: organizationId: cloudEnabled: 0 legacyClampBlendShapeWeights: 0 + hmiLoadingImage: {fileID: 0} + platformRequiresReadableAssets: 0 virtualTexturingSupportEnabled: 0 + insecureHttpOption: 0 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index da76706..0b5f0d8 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2020.3.48f1 -m_EditorVersionWithRevision: 2020.3.48f1 (b805b124c6b7) +m_EditorVersion: 2022.3.56f1 +m_EditorVersionWithRevision: 2022.3.56f1 (dd0c98481d00) diff --git a/ProjectSettings/ShaderGraphSettings.asset b/ProjectSettings/ShaderGraphSettings.asset new file mode 100644 index 0000000..59c4647 --- /dev/null +++ b/ProjectSettings/ShaderGraphSettings.asset @@ -0,0 +1,17 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3} + m_Name: + m_EditorClassIdentifier: + shaderVariantLimit: 2048 + customInterpolatorErrorThreshold: 32 + customInterpolatorWarningThreshold: 16 diff --git a/ProjectSettings/URPProjectSettings.asset b/ProjectSettings/URPProjectSettings.asset index 3077404..cd7fd8c 100644 --- a/ProjectSettings/URPProjectSettings.asset +++ b/ProjectSettings/URPProjectSettings.asset @@ -12,4 +12,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3} m_Name: m_EditorClassIdentifier: - m_LastMaterialVersion: 4 + m_LastMaterialVersion: 7 diff --git a/README.md b/README.md index 8f57af3..a1d2207 100644 --- a/README.md +++ b/README.md @@ -21,7 +21,7 @@ Unity application that makes it easy to view assets from Uma Musume: Pretty Derb ------------ - For Developers/Contributors -1. [Unity Hub](https://unity3d.com/get-unity/download) with [Unity Engine Version 2020.3.24f1](unityhub://2020.3.28f1/f5400f52e03f) is recommended. It should be possible to run it on newer 2020.3.X versions. +1. [Unity Hub](https://unity3d.com/get-unity/download) with [Unity Engine Version 2022.3.56f1](unityhub://2022.3.56f1/dd0c98481d00) is recommended. It should be possible to run it on newer 2022.3.X versions. 1. Clone or download and extract this repository. 1. Import and Open the project in Unity Hub, missing files should be automatically repaired. 1. Open the Assets/Scenes/Version2 scene. diff --git a/UserSettings/Search.settings b/UserSettings/Search.settings new file mode 100644 index 0000000..9e26dfe --- /dev/null +++ b/UserSettings/Search.settings @@ -0,0 +1 @@ +{} \ No newline at end of file