Files
UmaViewer/Assets/Scripts/UmaViewerMain.cs
T
2022-06-18 17:47:39 +02:00

137 lines
5.8 KiB
C#

using Newtonsoft.Json.Linq;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
public class UmaViewerMain : MonoBehaviour
{
public static UmaViewerMain Instance;
private UmaViewerUI UI => UmaViewerUI.Instance;
private UmaViewerBuilder Builder => UmaViewerBuilder.Instance;
public JArray UmaCharaData;
public List<CharaEntry> Characters = new List<CharaEntry>();
public List<UmaDatabaseEntry> AbList = new List<UmaDatabaseEntry>();
[Header("Asset Memory")]
public bool ShadersLoaded = false;
public Dictionary<string, AssetBundle> LoadedBundles = new Dictionary<string, AssetBundle>();
private void Awake()
{
Application.targetFrameRate = 30;
Instance = this;
AbList = UmaDatabaseController.Instance.MetaEntries.ToList();
}
IEnumerator Start()
{
yield return UmaViewerDownload.DownloadText("https://www.tracenacademy.com/api/BasicCharaDataInfo", txt =>
{
UmaCharaData = JArray.Parse(txt);
foreach (var item in UmaCharaData)
{
//Debug.Log(item);
if (!Characters.Where(c => c.Id == (int)item["charaId"]).Any())
{
Characters.Add(new CharaEntry()
{
Name = (string)item["charaNameEnglish"],
Id = (int)item["charaId"]
});
}
}
var container = Instantiate(UI.UmaContainerPrefab, UI.AnimationSetList.content).GetComponent<UmaUIContainer>();
container.Name.text = container.name = "type00";
var imageInstance = container.GetComponent<Image>();
container.Button.onClick.AddListener(() => {
UI.HighlightChildImage(UI.AnimationSetList.content, imageInstance);
ListAnimations(-1);
});
foreach (var chara in Characters.OrderBy(c => c.Id))
{
var charaInstance = chara;
container = Instantiate(UI.UmaContainerPrefab, UI.CharactersList.content).GetComponent<UmaUIContainer>();
container.Name.text = container.name = chara.Id + " " + chara.Name;
var imageInstance1 = container.GetComponent<Image>();
container.Button.onClick.AddListener(() => {
UI.HighlightChildImage(UI.CharactersList.content, imageInstance1);
ListCostumes(charaInstance.Id);
});
container = Instantiate(UI.UmaContainerPrefab, UI.AnimationSetList.content).GetComponent<UmaUIContainer>();
container.Name.text = container.name = chara.Id + " " + chara.Name;
var imageInstance2 = container.GetComponent<Image>();
container.Button.onClick.AddListener(() => {
UI.HighlightChildImage(UI.AnimationSetList.content, imageInstance2);
ListAnimations(charaInstance.Id);
});
}
});
}
void ListCostumes(int umaId)
{
for(int i = UI.CostumeList.content.childCount - 1; i >=0; i--)
{
Destroy(UI.CostumeList.content.GetChild(i).gameObject);
}
foreach(var entry in AbList.Where(a => !a.Name.Contains("clothes") && a.Name.Contains($"pfb_bdy{umaId}")))
{
var container = Instantiate(UI.UmaContainerPrefab, UI.CostumeList.content).GetComponent<UmaUIContainer>();
string[] split = entry.Name.Split('_');
string costumeId = split[split.Length - 1];
container.Name.text = container.name = costumeId;
container.Button.onClick.AddListener(() => {
UI.HighlightChildImage(UI.CostumeList.content, container.GetComponent<Image>());
StartCoroutine(Builder.LoadUma(umaId, costumeId));
});
}
}
void ListAnimations(int umaId)
{
for (int i = UI.AnimationList.content.childCount - 1; i >= 0; i--)
{
Destroy(UI.AnimationList.content.GetChild(i).gameObject);
}
if(umaId == -1)
{
foreach (var entry in AbList.Where(a => a.Name.StartsWith(UmaDatabaseController.MotionPath) && a.Name.Contains($"/type00") && !a.Name.Contains($"mirror") && !a.Name.Contains($"mini") && !a.Name.Contains($"facial") && !a.Name.Contains($"_cam")))
{
var entryInstance = entry;
var container = Instantiate(UI.UmaContainerPrefab, UI.AnimationList.content).GetComponent<UmaUIContainer>();
container.Name.text = container.name = Path.GetFileName(entry.Name);
container.Button.onClick.AddListener(() => {
UI.HighlightChildImage(UI.AnimationList.content, container.GetComponent<Image>());
Builder.LoadAsset(entryInstance);
});
}
}
else
foreach (var entry in AbList.Where(a => a.Name.StartsWith(UmaDatabaseController.MotionPath) && a.Name.Contains($"chara/chr{umaId}") && !a.Name.Contains($"mirror") && !a.Name.Contains($"mini") && !a.Name.Contains($"facial") && !a.Name.Contains($"_cam")))
{
var entryInstance = entry;
var container = Instantiate(UI.UmaContainerPrefab, UI.AnimationList.content).GetComponent<UmaUIContainer>();
container.Name.text = container.name = Path.GetFileName(entry.Name);
container.Button.onClick.AddListener(() => {
UI.HighlightChildImage(UI.AnimationList.content, container.GetComponent<Image>());
Builder.LoadAsset(entryInstance);
});
}
}
[System.Serializable]
public class CharaEntry
{
public string Name;
public int Id;
}
}