Files
UmaViewer/Assets
ritenseki 7fc1511fd4 Fix StageController light filter: use explicit patterns instead of Contains("light")
Replace broad Contains("light") with IsTimelineControlledLight() that matches
only objects actually controlled by timeline handlers (blinklight, spotlight3d,
_wash_, laser). Neonsigns, glow meshes, UV scroll objects and other static stage
props now keep their prefab default state instead of being silently disabled.

Also fix UVScrollLight handler to use GetComponentsInChildren<Renderer>(true)
so inactive renderers are included in material search.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-07 20:19:45 +08:00
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