107 lines
3.5 KiB
YAML
107 lines
3.5 KiB
YAML
name: Build and release Windows IL2CPP
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on:
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push:
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branches:
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- master
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tags:
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- "v*"
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workflow_dispatch:
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inputs:
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release_tag:
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description: "Optional release tag, for example v1.0.0 (leave empty for build only)"
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required: false
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type: string
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permissions:
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contents: write
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concurrency:
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group: unity-windows-il2cpp-${{ github.ref }}
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cancel-in-progress: true
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jobs:
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build:
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name: Windows x64 IL2CPP
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# unity-builder@v4 uses a Docker-based Unity image, so it must run on Linux.
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runs-on: ubuntu-24.04
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timeout-minutes: 120
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steps:
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- name: Verify Unity license secrets
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shell: pwsh
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env:
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
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UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
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UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
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run: |
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$missing = @()
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if ([string]::IsNullOrWhiteSpace($env:UNITY_LICENSE) -and [string]::IsNullOrWhiteSpace($env:UNITY_SERIAL)) {
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$missing += "UNITY_LICENSE or UNITY_SERIAL"
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}
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if ([string]::IsNullOrWhiteSpace($env:UNITY_EMAIL)) { $missing += "UNITY_EMAIL" }
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if ([string]::IsNullOrWhiteSpace($env:UNITY_PASSWORD)) { $missing += "UNITY_PASSWORD" }
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if ($missing.Count -gt 0) {
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Write-Error "Missing repository secrets: $($missing -join ', '). See .github/UNITY_LICENSE_SETUP.md."
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exit 1
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}
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- name: Checkout repository
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uses: actions/checkout@v4
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with:
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fetch-depth: 0
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lfs: true
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- name: Cache Unity Library
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uses: actions/cache@v4
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with:
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path: Library
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key: Library-${{ runner.os }}-StandaloneWindows64-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
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restore-keys: |
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Library-${{ runner.os }}-StandaloneWindows64-
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- name: Build Windows player with IL2CPP
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uses: game-ci/unity-builder@v4
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env:
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
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UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
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UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
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with:
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projectPath: .
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unityVersion: 2022.3.62f3
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targetPlatform: StandaloneWindows64
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buildName: UmaViewer
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buildsPath: build
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- name: Package Windows build
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shell: pwsh
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run: >-
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Compress-Archive
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-Path "build/StandaloneWindows64/*"
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-DestinationPath "UmaViewer-Windows-x64.zip"
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-CompressionLevel Optimal
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- name: Upload workflow artifact
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uses: actions/upload-artifact@v4
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with:
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name: UmaViewer-Windows-x64
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path: UmaViewer-Windows-x64.zip
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if-no-files-found: error
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retention-days: 14
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compression-level: 0
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- name: Publish GitHub Release
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if: startsWith(github.ref, 'refs/tags/v') || (github.event_name == 'workflow_dispatch' && inputs.release_tag != '')
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shell: pwsh
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env:
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GH_TOKEN: ${{ github.token }}
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RELEASE_TAG: ${{ github.event_name == 'workflow_dispatch' && inputs.release_tag || github.ref_name }}
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run: |
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gh release create $env:RELEASE_TAG `
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"UmaViewer-Windows-x64.zip#UmaViewer Windows x64 (IL2CPP)" `
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--target $env:GITHUB_SHA `
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--title "UmaViewer $env:RELEASE_TAG" `
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--generate-notes
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