Files
UmaViewer/Assets/Plugins/RootMotion/Editor/PuppetMaster/PuppetMasterHumanoidConfigInspector.cs
T
2023-06-29 15:34:20 +08:00

21 lines
546 B
C#

using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
namespace RootMotion.Dynamics {
[CustomEditor(typeof(PuppetMasterHumanoidConfig))]
public class PuppetMasterHumanoidConfigInspector : Editor {
private PuppetMasterHumanoidConfig script { get { return target as PuppetMasterHumanoidConfig; } }
public override void OnInspectorGUI() {
foreach (PuppetMasterHumanoidConfig.HumanoidMuscle m in script.muscles) {
m.name = m.bone.ToString();
}
DrawDefaultInspector ();
}
}
}