Files
UmaViewer/Assets/Scripts/UmaViewerUI.cs
T

1512 lines
57 KiB
C#

using Gallop;
#if !UNITY_ANDROID || UNITY_EDITOR
using SFB;
#endif
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Rendering;
using UnityEngine.UI;
using static PageManager;
using Debug = UnityEngine.Debug;
public class UmaViewerUI : MonoBehaviour
{
public static UmaViewerUI Instance;
private UmaViewerMain Main => UmaViewerMain.Instance;
private UmaViewerBuilder Builder => UmaViewerBuilder.Instance;
public CanvasScaler canvasScaler;
[Header("normal models")]
public ScrollRect CharactersList;
public ScrollRect MobCharactersList;
public PageManager MobCharactersPageCtrl;
public ScrollRect CostumeList;
public ScrollRect MobCostumeList;
public ScrollRect AnimationSetList;
public ScrollRect AnimationList;
public PageManager AnimationPageCtrl;
[Header("mini models")]
public ScrollRect MiniCharactersList;
public ScrollRect MiniCostumeList;
public ScrollRect MiniAnimationSetList;
public ScrollRect MiniAnimationList;
public PageManager MiniAnimationPageCtrl;
[Header("other")]
public ScrollRect PropList;
public PageManager PropPageCtrl;
public ScrollRect SceneList;
public ScrollRect MaterialsList;
public PageManager ScenePageCtrl;
public ScrollRect MessageScrollRect;
public Text MessageText;
public PoseManager PoseManager;
public HandleManager HandleManager;
[Header("lists")]
public ScrollRect EmotionList;
public Transform FacialList;
public ScrollRect EarList;
public ScrollRect EyeBrowList;
public ScrollRect EyeList;
public ScrollRect MouthList;
public ScrollRect OtherList;
public ScrollRect LiveList;
public ScrollRect LiveSoundList;
public ScrollRect LiveCharaSoundList;
public ScrollRect NormalSoundList;
public ScrollRect NormalSubSoundList;
public PageManager NormalSoundCtrl;
[Header("pose mode")]
public Transform HandlesPanel;
[Header("audio")]
public Slider AudioSlider;
public Button AudioPlayButton;
public TextMeshProUGUI TitleText;
public TextMeshProUGUI ProgressText;
public Text LyricsText;
[Header("animations")]
public Slider AnimationSlider;
public Slider AnimationSpeedSlider;
public Button AnimationPlayButton;
public TextMeshProUGUI AnimationTitleText;
public TextMeshProUGUI AnimationSpeedText;
public TextMeshProUGUI AnimationProgressText;
[Header("backgrounds")]
public ScrollRect BackGroundList;
public PageManager BackGroundPageCtrl;
public GameObject BG_Canvas;
public GameObject BG_HSVPickerObj;
public Image BG_Image;
[Header("live settings")]
public Sprite CharaIconDefault;
public Sprite CostumeIconDefault;
public LiveCharacterSelect CurrentSeletChara;
public GameObject LiveSelectPrefab;
public GameObject LiveSelectPannel;
public GameObject SelectCharacterPannel;
public ScrollRect LiveSelectList;
public Image LiveSelectImage;
public Text LiveSelectInfoText;
private LiveEntry currentLive;
[Header("settings")]
public TMP_InputField SSWidth;
public TMP_InputField SSHeight;
public Toggle SSTransparent;
public TMP_InputField GifWidth;
public TMP_InputField GifHeight;
public Toggle GifTransparent;
public Slider GifQuality;
public TextMeshProUGUI GifQualityLabel;
public Slider GifSlider;
public Button GifButton;
public Button VMDButton;
public Button UpdateDBButton;
public TMP_Dropdown RegionDropdown;
public TMP_Dropdown WorkModeDropdown;
public TMP_Dropdown LanguageDropdown;
public TMP_Dropdown AntialiasingDropdown;
public List<GameObject> TogglablePanels = new List<GameObject>();
public List<GameObject> TogglableFacials = new List<GameObject>();
[Header("prefabs")]
public GameObject UmaContainerPrefab;
public GameObject UmaContainerCostumePrefab;
public GameObject UmaContainerLivePrefab;
public GameObject UmaContainerSliderPrefab;
public UmaUIContainer UmaContainerTogglePrefab;
private Dictionary<string, Entry> LoadedAssetEntries = new Dictionary<string, Entry>();
public PageManager LoadedAssetPageCtrl;
public ScrollRect LoadedAssetScrollRect;
public Color UIColor1, UIColor2;
public bool isHeadFix = false;
public bool isTPose = false;
public bool DynamicBoneEnable = true;
public bool EnableEyeTracking = true;
public bool EnableFaceOverride = true;
[Header("Live")]
public bool LiveTime = false;
public bool isRecordVMD;
public bool isRequireStage = true;
public Dropdown LiveRecoedToggle;
public int LiveMode = 1;
public FaceDrivenKeyTarget currentFaceDrivenKeyTarget;
private IEnumerator UpdateResVerCoroutine;
private void Awake()
{
Instance = this;
AudioPlayButton.onClick.AddListener(PauseAudio);
AudioSlider.onValueChanged.AddListener(AudioProgressChange);
AnimationPlayButton.onClick.AddListener(AnimationPause);
AnimationSlider.onValueChanged.AddListener(AnimationProgressChange);
AnimationSpeedSlider.onValueChanged.AddListener(AnimationSpeedChange);
}
private void Start()
{
WorkModeDropdown.SetValueWithoutNotify((int)Config.Instance.WorkMode);
RegionDropdown.SetValueWithoutNotify((int)Config.Instance.Region);
LanguageDropdown.SetValueWithoutNotify((int)Config.Instance.Language);
AntialiasingDropdown.SetValueWithoutNotify(Config.Instance.AntiAliasing);
UpdateDBButton.interactable = (Config.Instance.WorkMode == WorkMode.Standalone);
LoadedAssetsClear();
UmaAssetManager.OnLoadedBundleUpdate += LoadedAssetsAdd;
UmaAssetManager.OnLoadedBundleClear += LoadedAssetsClear;
PoseManager.LoadLocalPoseFiles();
#if UNITY_ANDROID && !UNITY_EDITOR
canvasScaler.referenceResolution = new Vector2(1280, 720);
#endif
StartCoroutine(ApplyGraphicsSettings());
}
private void OnDestroy()
{
UmaAssetManager.OnLoadedBundleUpdate -= LoadedAssetsAdd;
UmaAssetManager.OnLoadedBundleClear -= LoadedAssetsClear;
}
private void Update()
{
if (Builder.CurrentAudioSources.Count > 0 && Builder.CurrentAudioSources[0])
{
AudioSource MianSource = Builder.CurrentAudioSources[0];
if (MianSource.clip)
{
TitleText.text = MianSource.clip.name;
ProgressText.text = string.Format("{0} / {1}", ToTimeFormat(MianSource.time), ToTimeFormat(MianSource.clip.length));
AudioSlider.SetValueWithoutNotify(MianSource.time / MianSource.clip.length);
LyricsText.text = UmaUtility.GetCurrentLyrics(MianSource.time, Builder.CurrentLyrics);
LyricsText.text = LyricsText.text;
}
}
var umaContainer = Builder.CurrentUMAContainer;
if (umaContainer != null && umaContainer.OverrideController != null)
{
if (umaContainer.OverrideController["clip_2"].name != "clip_2")
{
bool isLoop = umaContainer.OverrideController["clip_2"].name.Contains("_loop");
var AnimeState = umaContainer.UmaAnimator.GetCurrentAnimatorStateInfo(0);
var AnimeClip = umaContainer.OverrideController["clip_2"];
if (AnimeClip && umaContainer.UmaAnimator.speed != 0)
{
var normalizedTime = (isLoop) ? Mathf.Repeat(AnimeState.normalizedTime, 1) : Mathf.Min(AnimeState.normalizedTime, 1);
AnimationTitleText.text = AnimeClip.name;
AnimationProgressText.text = string.Format("{0} / {1}", ToFrameFormat(normalizedTime * AnimeClip.length, AnimeClip.frameRate), ToFrameFormat(AnimeClip.length, AnimeClip.frameRate));
AnimationSlider.SetValueWithoutNotify(normalizedTime);
}
}
}
}
/// <summary>Some settings may not be saved when set in Start()</summary>
private IEnumerator ApplyGraphicsSettings()
{
yield return 0;
ChangeAntiAliasing(Config.Instance.AntiAliasing);
GraphicsSettings.renderPipelineAsset = Config.Instance.Region == Region.Global ? null : UmaViewerMain.Instance.DefaultRenderPipeline;
}
public void HighlightChildImage(Transform mainObject, UmaUIContainer child)
{
foreach (var t in mainObject.GetComponentsInChildren<UmaUIContainer>())
{
if (t.transform.parent != mainObject) continue;
t.ToggleImage.enabled = (t == child);
}
}
public void LoadedAssetsAdd(UmaDatabaseEntry entry)
{
if (!LoadedAssetPageCtrl) return;
if (LoadedAssetEntries.ContainsKey(entry.Name)) return;
var file_name = Path.GetFileName(entry.Name);
string filePath = entry.FilePath.Replace("/", "\\");
var assetentry = new Entry()
{
Name = file_name,
FontSize = 18,
OnClick = (container) =>
{
Process.Start("explorer.exe", "/select," + filePath);
}
};
LoadedAssetEntries.Add(entry.Name, assetentry);
LoadedAssetPageCtrl.AddEntries(assetentry);
}
public void LoadedAssetsClear()
{
LoadedAssetEntries.Clear();
if (LoadedAssetPageCtrl)
{
LoadedAssetPageCtrl.ResetCtrl();
LoadedAssetPageCtrl.Initialize(LoadedAssetEntries.Values.ToList(), LoadedAssetScrollRect);
}
}
public void CopyAllLoadedAssetsPath()
{
StringBuilder sb = new StringBuilder();
foreach(var entry in LoadedAssetEntries.Keys)
{
if (Main.AbList.TryGetValue(entry, out var asset))
{
sb.AppendLine(asset.FilePath);
}
}
GUIUtility.systemCopyBuffer = sb.ToString();
ShowMessage($"{LoadedAssetEntries.Count} Path copied", UIMessageType.Success);
}
public void LoadModelPanels()
{
var containerG = Instantiate(UmaContainerPrefab, AnimationSetList.content).GetComponent<UmaUIContainer>();
containerG.Name = containerG.name = "Generic";
containerG.Button.onClick.AddListener(() =>
{
HighlightChildImage(AnimationSetList.content, containerG);
ListAnimations(-1, false);
});
var containerT = Instantiate(UmaContainerPrefab, AnimationSetList.content).GetComponent<UmaUIContainer>();
containerT.Name = containerT.name = "Tail";
containerT.Button.onClick.AddListener(() =>
{
HighlightChildImage(AnimationSetList.content, containerT);
ListAnimations(-2, false);
});
var containerE = Instantiate(UmaContainerPrefab, AnimationSetList.content).GetComponent<UmaUIContainer>();
containerE.Name = containerE.name = "Ear";
containerE.Button.onClick.AddListener(() =>
{
HighlightChildImage(AnimationSetList.content, containerE);
ListAnimations(-3, false);
});
foreach (var chara in Main.Characters.OrderBy(c => c.Id))
{
var charaInstance = chara;
var container3 = Instantiate(UmaContainerPrefab, CharactersList.content).GetComponent<UmaUIContainer>();
container3.Name = container3.name = chara.Id + " " + chara.GetName();
container3.Button.onClick.AddListener(() =>
{
HighlightChildImage(CharactersList.content, container3);
ListCostumes(charaInstance, false);
});
if (chara.Icon)
{
container3.Image.sprite = (chara.Icon == null ? CharaIconDefault : chara.Icon);
container3.Image.enabled = true;
}
var container4 = Instantiate(UmaContainerPrefab, AnimationSetList.content).GetComponent<UmaUIContainer>();
container4.Name = container4.name = chara.Id + " " + chara.GetName();
container4.Button.onClick.AddListener(() =>
{
HighlightChildImage(AnimationSetList.content, container4);
ListAnimations(charaInstance.Id, false);
});
if (chara.Icon)
{
container4.Image.sprite = (chara.Icon == null ? CharaIconDefault : chara.Icon);
container4.Image.enabled = true;
}
}
var pageentrys = new List<PageManager.Entry>();
foreach (var chara in Main.MobCharacters.OrderBy(c => c.Id))
{
var charaInstance = chara;
var pageentry = new PageManager.Entry();
pageentry.Name = chara.GetName();
pageentry.OnClick = (container) =>
{
HighlightChildImage(MobCharactersList.content, container);
ListCostumes(charaInstance, false);
};
if (chara.Icon)
{
pageentry.Sprite = chara.Icon;
}
pageentrys.Add(pageentry);
}
MobCharactersPageCtrl.Initialize(pageentrys, MobCharactersList);
}
public void LoadMiniModelPanels()
{
var container1 = Instantiate(UmaContainerPrefab, MiniAnimationSetList.content).GetComponent<UmaUIContainer>();
container1.Name = container1.name = "General";
container1.Button.onClick.AddListener(() =>
{
HighlightChildImage(MiniAnimationSetList.content, container1);
ListAnimations(-1, true);
});
foreach (var chara in Main.Characters.OrderBy(c => c.Id))
{
var charaInstance = chara;
var container2 = Instantiate(UmaContainerPrefab, MiniCharactersList.content).GetComponent<UmaUIContainer>();
container2.Name = container2.name = chara.Id + " " + chara.GetName();
container2.Button.onClick.AddListener(() =>
{
HighlightChildImage(MiniCharactersList.content, container2);
ListCostumes(charaInstance, true);
});
if (chara.Icon)
{
container2.Image.sprite = chara.Icon;
container2.Image.enabled = true;
}
var container3 = Instantiate(UmaContainerPrefab, MiniAnimationSetList.content).GetComponent<UmaUIContainer>();
container3.Name = container3.name = chara.Id + " " + chara.GetName();
container3.Button.onClick.AddListener(() =>
{
HighlightChildImage(MiniAnimationSetList.content, container3);
ListAnimations(charaInstance.Id, true);
});
if (chara.Icon)
{
container3.Image.sprite = chara.Icon;
container3.Image.enabled = true;
}
}
}
public void LoadFacialPanels(FaceDrivenKeyTarget target)
{
currentFaceDrivenKeyTarget = target;
if(FacialList)
foreach (UmaUIContainer ui in FacialList.GetComponentsInChildren<UmaUIContainer>(true))
{
Destroy(ui.gameObject);
}
if (target == null) return;
List<FacialMorph> targetMorph = new List<FacialMorph>(target.OtherMorphs);
Action<GameObject, FaceDrivenKeyTarget, List<FacialMorph>, ScrollRect> action = (UmaContainerSliderPrefab, target, targetMorph, TargetList) =>
{
foreach (FacialMorph morph in targetMorph)
{
if (morph is FacialOtherMorph extraMorph)
{
foreach (var prop in extraMorph.BindProperties)
{
var container = Instantiate(UmaContainerSliderPrefab, TargetList.content).GetComponent<UmaUIContainer>();
container.Name = $"{morph.name}({prop.Type})";
container.Slider.value = prop.Value;
switch (prop.Type)
{
case BindProperty.BindType.Shader:
case BindProperty.BindType.Texture:
container.Slider.maxValue = 1;
container.Slider.minValue = 0;
break;
case BindProperty.BindType.Select:
container.Slider.wholeNumbers = true;
container.Slider.maxValue = prop.BindPrefabs.Count - 1;
container.Slider.minValue = 0;
break;
case BindProperty.BindType.EyeSelect:
container.Slider.wholeNumbers = true;
container.Slider.maxValue = prop.BindPrefabs.Count / 2 - 1;
container.Slider.minValue = 0;
break;
case BindProperty.BindType.Enable:
case BindProperty.BindType.TearSelect:
case BindProperty.BindType.TearSide:
container.Slider.wholeNumbers = true;
container.Slider.maxValue = 1;
container.Slider.minValue = 0;
break;
case BindProperty.BindType.TearWeight:
container.Slider.maxValue = 1;
container.Slider.minValue = 0;
break;
case BindProperty.BindType.TearSpeed:
container.Slider.maxValue = 2;
container.Slider.minValue = 0;
break;
}
container.Slider.onValueChanged.AddListener((a) =>
{
target.ChangeMorphWeight(prop, a, morph);
});
}
}
else
{
var container = Instantiate(UmaContainerSliderPrefab, TargetList.content).GetComponent<UmaUIContainer>();
container.Name = $"{morph.name}({morph.tag})";
container.Slider.value = morph.weight;
container.Slider.maxValue = 1;
container.Slider.minValue = morph.tag.Contains("Range") ? -1 : 0;
container.Slider.onValueChanged.AddListener((a) => { target.ChangeMorphWeight(morph, a); });
}
}
};
action(UmaContainerSliderPrefab, target, target.EarMorphs, EarList);
action(UmaContainerSliderPrefab, target, target.EyeBrowMorphs, EyeBrowList);
action(UmaContainerSliderPrefab, target, target.EyeMorphs, EyeList);
action(UmaContainerSliderPrefab, target, target.MouthMorphs, MouthList);
action(UmaContainerSliderPrefab, target, targetMorph, OtherList);
}
public void LoadFacialPanelsMini(Material Eye, Material MayuL, Material MayuR, Material Mouth)
{
currentFaceDrivenKeyTarget = null;
foreach (UmaUIContainer ui in FacialList.GetComponentsInChildren<UmaUIContainer>(true))
{
Destroy(ui.gameObject);
}
var action = new Action<ScrollRect, string, Material, int>((list, name, mat, type) =>
{
if (mat == null) return;
var container = Instantiate(UmaContainerSliderPrefab, list.content).GetComponent<UmaUIContainer>();
container.Name = name;
container.Slider.wholeNumbers = true;
container.Slider.value = 0;
container.Slider.maxValue = 15;
container.Slider.minValue = 0;
container.Slider.onValueChanged.AddListener((a) =>
{
var val = Convert.ToInt32(a);
if (type == 0)
{
mat.mainTextureOffset = new Vector2(0.25f * (val % 4), -0.25f * (val / 4));
}
else if (type == 1)
{
var vector = mat.GetVector("_UVOffset");
mat.SetVector("_UVOffset", new Vector4(0.25f * (val % 4), -0.25f * (val / 4), vector.z, vector.w));
}
else if (type == 2)
{
var vector = mat.GetVector("_UVOffset");
mat.SetVector("_UVOffset", new Vector4(vector.x, vector.y, 0.25f * (val % 4), -0.25f * (val / 4)));
}
});
});
action(EyeList, "Eye_L_Select", Eye, 2);
action(EyeList, "Eye_R_Select", Eye, 1);
action(MouthList, "Mouth_Select", Mouth, 0);
action(EyeBrowList, "Mayu_L_Select", MayuL, 0);
action(EyeBrowList, "Mayu_R_Select", MayuR, 0);
}
public void UpdateFacialPanels()
{
if (currentFaceDrivenKeyTarget)
LoadFacialPanels(currentFaceDrivenKeyTarget);
}
public void LoadEmotionPanels(FaceEmotionKeyTarget target)
{
if (EmotionList)
foreach (UmaUIContainer ui in EmotionList.content.GetComponentsInChildren<UmaUIContainer>())
{
Destroy(ui.gameObject);
}
if (target == null) return;
foreach (var emotion in target.FaceEmotionKey)
{
if (emotion.label == "Base")
{
continue;
}
var container = Instantiate(UmaContainerSliderPrefab, EmotionList.content).GetComponent<UmaUIContainer>();
container.Name = emotion.label;
container.Slider.value = emotion.weight;
container.Slider.maxValue = 1;
container.Slider.minValue = 0;
container.Slider.onValueChanged.AddListener((a) => { target.ChangeEmotionWeight(emotion, a); });
}
}
public void LoadLivePanels()
{
Action<LiveEntry, GameObject, ScrollRect, UnityAction> createContainer = (live, containerPrefab, parent, onClickAction) =>
{
var container = Instantiate(containerPrefab, parent.content).GetComponent<UmaUIContainer>();
container.Name = " " + live.MusicId + " " + live.SongName;
container.Image.sprite = live.Icon;
container.Image.enabled = container.Image.sprite;
container.Button.onClick.AddListener(() =>
{
HighlightChildImage(parent.content, container);
onClickAction.Invoke();
});
};
foreach (var live in Main.Lives.OrderBy(c => c.MusicId))
{
createContainer(live, UmaContainerLivePrefab, LiveList, () => ShowLiveSelectPanel(live));
createContainer(live, UmaContainerLivePrefab, LiveSoundList, () => ListLiveSounds(live.MusicId));
}
}
public void LoadNormalSoundPanels()
{
NormalSoundCtrl.Clear();
var pageentrys = new List<PageManager.Entry>();
foreach (var entry in Main.AbSounds.Where(a => (!a.Name.Contains("live")) && a.Name.EndsWith("awb")))
{
var pageentry = new PageManager.Entry();
pageentry.Name = Path.GetFileNameWithoutExtension(entry.Name);
pageentry.OnClick = (container) =>
{
HighlightChildImage(NormalSoundList.content, container);
ListNormalSubSounds(entry);
};
pageentrys.Add(pageentry);
}
NormalSoundCtrl.Initialize(pageentrys, NormalSoundList);
}
public void LoadPropPanel()
{
var pageentrys = new List<PageManager.Entry>();
foreach (var prop in Main.AbList.Where(a => a.Key.Contains("pfb_chr_prop") && !a.Key.Contains("clothes")))
{
var pageentry = new PageManager.Entry();
pageentry.Name = Path.GetFileName(prop.Key);
pageentry.OnClick = (container) =>
{
HighlightChildImage(PropList.content, container);
Builder.LoadProp(prop.Value);
};
pageentrys.Add(pageentry);
}
PropPageCtrl.Initialize(pageentrys, PropList);
}
public void LoadMapPanel()
{
var pageentrys = new List<PageManager.Entry>();
foreach (var scene in Main.AbList.Where(a => ((a.Key.StartsWith("3d/env") && Path.GetFileName(a.Key).StartsWith("pfb_")) || a.Key.StartsWith("cutt/cutt_son") && Path.GetFileName(a.Key).StartsWith("cutt_son"))))
{
var pageentry = new PageManager.Entry();
pageentry.Name = Path.GetFileName(scene.Key);
pageentry.FontSize = 19;
pageentry.OnClick = (container) =>
{
HighlightChildImage(SceneList.content, container);
Builder.LoadProp(scene.Value);
};
pageentrys.Add(pageentry);
}
ScenePageCtrl.Initialize(pageentrys, SceneList);
}
public void PlayLive()
{
if (currentLive == null) return;
PoseManager.SetPoseMode(false);
var selectlist = LiveSelectList.content.GetComponentsInChildren<LiveCharacterSelect>();
if (selectlist != null)
{
LiveTime = true;
SetEyeTrackingEnable(false);
Builder.LoadLive(currentLive, new List<LiveCharacterSelect>(selectlist));
LiveSelectPannel.SetActive(false);
}
}
void ShowLiveSelectPanel(LiveEntry entry)
{
LiveSelectPannel.SetActive(true);
Builder.loadLivePreviewSound(entry.MusicId);
for (int i = LiveSelectList.content.childCount - 1; i >= 0; i--)
{
Destroy(LiveSelectList.content.GetChild(i).gameObject);
}
if(LiveMode == 1)
{
currentLive = entry;
LiveSelectImage.sprite = entry.Icon;
LiveSelectInfoText.text = $"{entry.SongName}\nMembers Count: {entry.MemberCount}";
for (int i = 0; i < entry.MemberCount; i++)
{
var chara = Instantiate(LiveSelectPrefab, LiveSelectList.content).GetComponent<LiveCharacterSelect>();
chara.IndexText.text = (i + 1).ToString();
chara.GetComponent<Button>().onClick.AddListener(() =>
{
chara.SelectChara(this);
foreach (var t in LiveSelectList.content.GetComponentsInChildren<LiveCharacterSelect>())
{
t.GetComponentInChildren<Text>().color = (t == chara ? Color.green : Color.black);
}
});
}
}
else if(LiveMode == 0)
{
currentLive = entry;
LiveSelectImage.sprite = entry.Icon;
int mainCount = 0;
foreach (var motion in Main.AbMotions.Where(a => a.Name.StartsWith($"3d/motion/live/body/son{entry.MusicId}") && Path.GetFileName(a.Name).Split('_').Length == 4))
{
mainCount += 1;
}
LiveSelectInfoText.text = $"{entry.SongName}\nMain Members Count: {mainCount}";
for (int i = 0; i < mainCount; i++)
{
var chara = Instantiate(LiveSelectPrefab, LiveSelectList.content).GetComponent<LiveCharacterSelect>();
chara.IndexText.text = (i + 1).ToString();
chara.GetComponent<Button>().onClick.AddListener(() =>
{
chara.SelectChara(this);
foreach (var t in LiveSelectList.content.GetComponentsInChildren<LiveCharacterSelect>())
{
t.GetComponentInChildren<Text>().color = (t == chara ? Color.white : Color.black);
}
});
}
}
}
void ListCostumes(CharaEntry chara, bool mini)
{
ScrollRect costumeList = mini ? MiniCostumeList : chara.IsMob ? MobCostumeList : CostumeList;
for (int i = costumeList.content.childCount - 1; i >= 0; i--)
{
Destroy(costumeList.content.GetChild(i).gameObject);
}
Action<CharaEntry> action = delegate (CharaEntry achara)
{
string nameVar = mini ? $"pfb_mbdy{achara.Id}" : $"pfb_bdy{achara.Id}";
foreach (var entry in Main.AbList.Where(a => !a.Key.Contains("clothes") && a.Key.Contains(nameVar)))
{
var container = Instantiate(UmaContainerCostumePrefab, costumeList.content).GetComponent<UmaUIContainer>();
string[] split = entry.Key.Split('_');
string costumeId = split[split.Length - 1];
var dressdata = Main.Costumes.FirstOrDefault(a => (a.CharaId == achara.Id && a.BodyTypeSub == int.Parse(costumeId)));
container.Name = container.name = GetCostumeName(costumeId, (dressdata == null ? costumeId : dressdata.DressName));
container.Image.sprite = (dressdata == null ? CostumeIconDefault : dressdata.Icon);
container.Image.enabled = true;
container.Button.onClick.AddListener(() =>
{
if (LiveSelectPannel.activeInHierarchy && CurrentSeletChara)
{
CurrentSeletChara.SetValue(achara, costumeId, container.Image.sprite);
}
else
{
HighlightChildImage(costumeList.content, container);
var list = new List<UmaDatabaseEntry>();
list.AddRange(Main.AbChara.Where(a => a.Name.StartsWith(UmaDatabaseController.BodyPath) && a.Name.Contains(chara.Id.ToString())));
list.AddRange(Main.AbChara.Where(a => a.Name.StartsWith(UmaDatabaseController.HeadPath) && a.Name.Contains(chara.Id.ToString())));
list.AddRange(Main.AbChara.Where(a => a.Name.StartsWith("3d/chara/tail")));
list.Add(Main.AbList["3d/animator/drivenkeylocator"]);
list.Add(Main.AbList[$"3d/motion/event/body/chara/chr{achara.Id}_00/anm_eve_chr{achara.Id}_00_idle01_loop"]);
Builder.UnloadUma();
//UmaAssetManager.UnloadAllBundle(true);
UmaAssetManager.PreLoadAndRun(list , delegate {
StartCoroutine(Builder.LoadUma(achara, costumeId, mini));
});
//StartCoroutine(Builder.LoadUma(achara, costumeId, mini));
}
});
}
};
if (!chara.IsMob)
{
action.Invoke(chara);
}
//Common costumes
List<string> costumes = new List<string>();
var nameVar = mini ? "pfb_mbdy0" : $"pfb_bdy0";
foreach (var entry in Main.AbChara.Where(a => a.Name.Contains("/body/") && !a.Name.Contains("/clothes/") && a.Name.Contains(nameVar)))
{
string id = Path.GetFileName(entry.Name);
string[] split = id.Split('_');
if (split.Length < 4) continue; //prevents error for mini umas
id = split[1].Substring(mini ? 4 : 3) + "_" + split[2] + "_" + split[3];
if (!costumes.Contains(id))
{
costumes.Add(id);
string costumeId = id;
var container = Instantiate(UmaContainerCostumePrefab, costumeList.content).GetComponent<UmaUIContainer>();
var data = costumeId.Split('_');
var bodytype = int.Parse(data[0]);
var bodysub = int.Parse(data[1]);
var dressdata = Main.Costumes.FirstOrDefault(a => a.BodyType == bodytype && a.BodyTypeSub == bodysub);
container.Name = container.name = GetCostumeName(id, (dressdata == null ? id : dressdata.DressName));
container.Image.sprite = (dressdata == null ? CostumeIconDefault : dressdata.Icon);
container.Image.enabled = true;
container.Button.onClick.AddListener(() =>
{
if (LiveSelectPannel.activeInHierarchy && CurrentSeletChara)
{
CurrentSeletChara.SetValue(chara, costumeId, container.Image.sprite);
}
else
{
HighlightChildImage(costumeList.content, container);
var list = new List<UmaDatabaseEntry>();
list.AddRange(Main.AbChara.Where(a => a.Name.StartsWith(UmaDatabaseController.BodyPath) && a.Name.Contains(chara.Id.ToString())));
list.AddRange(Main.AbChara.Where(a => a.Name.StartsWith(UmaDatabaseController.HeadPath) && a.Name.Contains(chara.Id.ToString())));
list.AddRange(Main.AbChara.Where(a => a.Name.StartsWith("3d/chara/tail")));
list.Add(Main.AbList["3d/animator/drivenkeylocator"]);
var motion_path = $"3d/motion/event/body/chara/chr{chara.Id}_00/anm_eve_chr{chara.Id}_00_idle01_loop";
if (!chara.IsMob && !isHeadFix && Main.AbList.TryGetValue(motion_path, out var motion_entry))
{
list.Add(motion_entry);
}
Builder.UnloadUma();
//UmaAssetManager.UnloadAllBundle(true);
UmaAssetManager.PreLoadAndRun(list, delegate { StartCoroutine(Builder.LoadUma(chara, costumeId, mini)); });
//StartCoroutine(Builder.LoadUma(achara, costumeId, mini));
}
});
}
}
}
void ListLiveSounds(int songid)
{
for (int i = LiveCharaSoundList.content.childCount - 1; i >= 0; i--)
{
Destroy(LiveCharaSoundList.content.GetChild(i).gameObject);
}
string nameVar = $"snd_bgm_live_{songid}_chara";
foreach (var entry in Main.AbSounds.Where(a => a.Name.Contains(nameVar) && a.Name.EndsWith("awb")))
{
var container = Instantiate(UmaContainerPrefab, LiveCharaSoundList.content).GetComponent<UmaUIContainer>();
string[] split = Path.GetFileNameWithoutExtension(entry.Name).Split('_');
string name = $"{split[split.Length - 2]} {getCharaName(split[split.Length - 2])}";
container.Name = name;
var icon = Main.Characters.Find(a => a.Id.ToString().Equals(split[split.Length - 2]));
if (icon != null)
{
container.Image.sprite = icon.Icon;
container.Image.enabled = true;
}
container.Button.onClick.AddListener(() =>
{
HighlightChildImage(LiveCharaSoundList.content, container);
Builder.LoadLiveSound(songid, entry);
});
}
}
void ListNormalSubSounds(UmaDatabaseEntry awb)
{
for (int i = NormalSubSoundList.content.childCount - 1; i >= 0; i--)
{
Destroy(NormalSubSoundList.content.GetChild(i).gameObject);
}
var subSounds = UmaViewerBuilder.LoadAudio(awb);
foreach (var sound in subSounds)
{
var container = Instantiate(UmaContainerPrefab, NormalSubSoundList.content).GetComponent<UmaUIContainer>();
container.Name = $"Clip_{subSounds.IndexOf(sound)}";
container.Button.onClick.AddListener(() =>
{
HighlightChildImage(NormalSubSoundList.content, container);
Builder.PlaySound(awb, subSounds.IndexOf(sound));
});
}
}
void ListAnimations(int umaId, bool mini)
{
ScrollRect animationList = mini ? MiniAnimationList : AnimationList;
PageManager pageManager = mini ? MiniAnimationPageCtrl : AnimationPageCtrl;
for (int i = animationList.content.childCount - 1; i >= 0; i--)
{
Destroy(animationList.content.GetChild(i).gameObject);
}
var filteredList = Main.AbMotions.Where(a => !a.Name.Contains($"mirror")
&& (mini ? a.Name.Contains($"mini") : !a.Name.Contains($"mini"))
&& !a.Name.Contains($"facial")
&& !a.Name.Contains($"_cam")
&& !a.Name.EndsWith($"_s")
&& !a.Name.EndsWith($"_e")
);
if (umaId == -1)
{
var pageentrys = new List<PageManager.Entry>();
foreach (var entry in filteredList.Where(a => (a.Name.Contains($"/type0") || a.Name.Contains($"/type99") || a.Name.Contains($"anm_sty_")) && !a.Name.Contains($"/tail") && !a.Name.EndsWith($"_pos") && !a.Name.Contains($"prop") && !a.Name.EndsWith($"_pose") && !a.Name.Contains($"_defaultmotion")))
{
var pageentry = new PageManager.Entry();
pageentry.Name = Path.GetFileName(entry.Name);
pageentry.FontSize = 20;
pageentry.OnClick = (container) =>
{
HighlightChildImage(animationList.content, container);
(Builder.CurrentUMAContainer)?.LoadAnimation(entry);
LoadedAnimation();
};
pageentrys.Add(pageentry);
}
pageManager.Initialize(pageentrys, animationList);
}
else if (umaId == -2)
{
foreach (var entry in filteredList.Where(a => a.Name.Contains($"/tail")))
{
CreateAnimationSelectionPanel(entry, animationList.content);
}
pageManager.ResetCtrl();
}
else if (umaId == -3)
{
foreach (var entry in Main.AbMotions.Where(a => a.Name.Contains($"type00_ear") && !a.Name.EndsWith("driven") && !a.Name.Contains("touch")))
{
CreateAnimationSelectionPanel(entry, animationList.content);
}
pageManager.ResetCtrl();
}
else
{
//Common animations
foreach (var entry in filteredList.Where(a => a.Name.Contains($"chara/chr{umaId}") && !a.Name.Contains("pose")))
{
CreateAnimationSelectionPanel(entry, animationList.content);
}
//Skill animations
foreach (var entry in filteredList.Where(a => a.Name.Contains($"card/body/crd{umaId}")))
{
CreateAnimationSelectionPanel(entry, animationList.content);
}
pageManager.ResetCtrl();
}
}
void CreateAnimationSelectionPanel(UmaDatabaseEntry entry, Transform parent)
{
var container = Instantiate(UmaContainerPrefab, parent).GetComponent<UmaUIContainer>();
container.Name = container.name = Path.GetFileName(entry.Name);
container.FontSize = 20;
container.Button.onClick.AddListener(() =>
{
HighlightChildImage(parent, container);
(Builder.CurrentUMAContainer)?.LoadAnimation(entry);
LoadedAnimation();
});
}
void ListBackgrounds()
{
var pageentrys = new List<PageManager.Entry>();
foreach (var entry in Main.AbList.Where(a => a.Key.StartsWith("bg/bg")))
{
var pageentry = new PageManager.Entry();
pageentry.Name = Path.GetFileName(entry.Key);
pageentry.Sprite = Builder.LoadSprite(entry.Value);
if (pageentry.Sprite == null) continue;
pageentry.OnClick = (container) =>
{
HighlightChildImage(BackGroundList.content, container);
BG_Image.sprite = pageentry.Sprite;
BG_Image.SetVerticesDirty();
};
if (BG_Image.sprite == null)
{
BG_Image.sprite = pageentry.Sprite;
BG_Image.SetVerticesDirty();
}
pageentrys.Add(pageentry);
}
BackGroundPageCtrl.Initialize(pageentrys, BackGroundList);
}
public void SetHeadFix(bool value)
{
isHeadFix = value;
}
public void SetTPose(bool value)
{
isTPose = value;
}
public void UpdateGifQualityLabel(float value)
{
GifQualityLabel.text = $"Quality: {(int)value} (default: 10)";
}
string getCharaName(string id)
{
var entry = Main.Characters.FirstOrDefault(a => a.Id.ToString().Equals(id));
return (entry == null) ? id.ToString() : entry.GetName();
}
public static string GetCostumeName(string costumeId, string defaultname)
{
switch (costumeId)
{
// case "00":return "Default";
case "90":
return "Upgraded";
case "0001_00_01":
return "Race Shorts";
case "0001_00_02":
return "Race Bloomers";
case "0002_00_00":
return "School Short Sleeves";
case "0002_00_03":
return "School Short Sleeves Big Belly";
case "0002_01_00":
return "School Long Sleeves";
case "0002_01_03":
return "School Long Sleeves Big Belly";
case "0003_00_01":
return "Tracksuit Shorts";
case "0003_00_02":
return "Tracksuit Bloomers";
case "0003_01_01":
return "Tracksuit Long Pants";
case "0003_01_02":
return "Tracksuit Rolled Up Pants";
case "0004_00_00":
return "Swimsuit";
case "0004_01_00":
return "Towel";
default:
return (defaultname == "00") ? "Default" : defaultname;
}
}
public void LoadedAnimation()
{
var container = Builder.CurrentUMAContainer;
if (!container || !container.UmaAnimator) return;
AnimationSlider.SetValueWithoutNotify(0);
// Reset settings by Panel
container.UmaAnimator.speed = AnimationSpeedSlider.value;
Builder.AnimationCameraAnimator.speed = AnimationSpeedSlider.value;
if (container.UmaFaceAnimator)
container.UmaFaceAnimator.speed = AnimationSpeedSlider.value;
}
/// <summary> Toggles one object ON and all others from UI.TogglablePanels list OFF </summary>
public void ToggleUIPanel(GameObject go)
{
if (go.activeSelf || !TogglablePanels.Contains(go))
{
go.SetActive(!go.activeSelf);
return;
}
foreach (var panel in TogglablePanels)
{
panel.SetActive(panel == go);
}
}
public void ToggleUIFacial(GameObject go)
{
if (go.activeSelf || !TogglableFacials.Contains(go))
{
go.SetActive(!go.activeSelf);
return;
}
foreach (var panel in TogglableFacials)
{
panel.SetActive(panel == go);
}
}
public void ChangeBackground(int index)
{
BackGroundPageCtrl.ResetCtrl();
switch (index)
{
case 0:
Camera.main.clearFlags = CameraClearFlags.Skybox;
break;
case 1:
Camera.main.clearFlags = CameraClearFlags.SolidColor;
break;
case 2:
Camera.main.clearFlags = CameraClearFlags.SolidColor;
ListBackgrounds();
break;
default:
Camera.main.clearFlags = CameraClearFlags.Skybox;
break;
}
BG_HSVPickerObj.SetActive(index != 2);
BG_Canvas.SetActive(index == 2);
BackGroundPageCtrl.transform.parent.gameObject.SetActive(index == 2);
}
public void ChangeBackgroundColor(Color color)
{
Camera.main.backgroundColor = color;
}
public void SetDynamicBoneEnable(bool isOn)
{
DynamicBoneEnable = isOn;
Builder.CurrentUMAContainer?.SetDynamicBoneEnable(isOn);
}
public void SetEyeTrackingEnable(bool isOn)
{
EnableEyeTracking = isOn;
Builder.CurrentUMAContainer?.SetEyeTracking(isOn);
}
public void SetFaceOverrideEnable(bool isOn)
{
EnableFaceOverride = isOn;
Builder.CurrentUMAContainer?.SetFaceOverrideData(isOn);
}
public void PauseAudio()
{
var sources = Builder.CurrentAudioSources;
if (sources.Count > 0)
{
AudioSource MainSource = sources[0];
var state = MainSource.isPlaying;
foreach (AudioSource source in sources)
{
if (state)
{
source.Pause();
}
else if (source.clip)
{
source.Play();
}
else
{
source.Stop();
}
}
}
}
public void StopAudio()
{
var sources = Builder.CurrentAudioSources;
foreach (AudioSource source in sources)
{
source.Stop();
}
}
public void AudioProgressChange(float val)
{
if (Builder.CurrentAudioSources.Count > 0)
{
var time = Builder.CurrentAudioSources[0].clip.length * val;
foreach (AudioSource source in Builder.CurrentAudioSources)
{
if (source.clip)
{
source.time = Mathf.Clamp(time, 0, source.clip.length);
}
}
}
}
public void AnimationPause()
{
var container = Builder.CurrentUMAContainer;
if (!container || !container.UmaAnimator) return;
if (Builder.OverrideController.animationClips.Length == 0) return;
var animator = container.UmaAnimator;
var animator_face = container.UmaFaceAnimator;
var animator_cam = Builder.AnimationCameraAnimator;
var AnimeState = animator.GetCurrentAnimatorStateInfo(0);
var state = animator.speed > 0f;
if (state)
{
animator.speed = 0;
if (animator_face)
animator_face.speed = 0;
animator_cam.speed = 0;
}
else if (AnimeState.normalizedTime < 1f)
{
animator.speed = AnimationSpeedSlider.value;
animator_cam.speed = AnimationSpeedSlider.value;
if (animator_face)
animator_face.speed = AnimationSpeedSlider.value;
}
else
{
animator.speed = AnimationSpeedSlider.value;
animator.Play(0, 0, 0);
animator.Play(0, 2, 0);
animator_cam.speed = AnimationSpeedSlider.value;
animator_cam.Play(0, -1, 0);
if (animator_face)
{
animator_face.speed = AnimationSpeedSlider.value;
animator_face.Play(0, 0, 0);
animator_face.Play(0, 1, 0);
}
}
}
public void AnimationProgressChange(float val)
{
var container = Builder.CurrentUMAContainer;
if (!container) return;
var animator = container.UmaAnimator;
var animator_face = container.UmaFaceAnimator;
var animator_cam = Builder.AnimationCameraAnimator;
if (animator != null)
{
var AnimeClip = container.OverrideController["clip_2"];
// Pause and Seek;
animator.speed = 0;
animator.Play(0, 0, val);
animator.Play(0, 2, val);
if (animator_cam.runtimeAnimatorController)
{
animator_cam.speed = 0;
animator_cam.Play(0, -1, val);
}
if (animator_face)
{
animator_face.speed = 0;
animator_face.Play(0, 0, val);
animator_face.Play(0, 1, val);
}
AnimationProgressText.text = string.Format("{0} / {1}", ToFrameFormat(val * AnimeClip.length, AnimeClip.frameRate), ToFrameFormat(AnimeClip.length, AnimeClip.frameRate));
}
}
public void AnimationSpeedChange(float val)
{
var container = Builder.CurrentUMAContainer;
AnimationSpeedText.text = string.Format("Speed: {0:F2}", val);
if (!container || !container.UmaAnimator) return;
container.UmaAnimator.speed = val;
Builder.AnimationCameraAnimator.speed = val;
if (container.UmaFaceAnimator)
{
container.UmaFaceAnimator.speed = val;
}
}
public void ResetAudioPlayer()
{
TitleText.text = "No Audio";
ProgressText.text = "00:00:00 / 00:00:00";
AudioSlider.SetValueWithoutNotify(0);
LyricsText.text = "";
}
public static string ToTimeFormat(float time)
{
int seconds = (int)time;
int hour = seconds / 3600;
int minute = seconds % 3600 / 60;
seconds = seconds % 3600 % 60;
return string.Format("{0:D2}:{1:D2}:{2:D2}", hour, minute, seconds);
}
public static string ToFrameFormat(float time, float frameRate)
{
int frames = Mathf.FloorToInt(time % 1 * frameRate);
int seconds = (int)time;
int minute = seconds % 3600 / 60;
seconds = seconds % 3600 % 60;
return string.Format("{0:D2}m:{1:D2}s:{2:D2}f", minute, seconds, frames);
}
public void RecordVMD()
{
var container = Builder.CurrentUMAContainer;
var camera = Builder.AnimationCamera;
var buttonText = VMDButton.GetComponentInChildren<TextMeshProUGUI>();
if (!container || container.IsMini)
{
buttonText.text = string.Format("<color=#FF0000>{0}</color>", "Need Normal UMA");
return;
}
var rootbone = container.transform.Find("Position");
if (rootbone.gameObject.TryGetComponent(out UnityHumanoidVMDRecorder recorder))
{
if (recorder.IsRecording)
{
if (camera.enabled)
{
var cameraRecorder = camera.GetComponent<UnityCameraVMDRecorder>();
cameraRecorder.StopRecording();
cameraRecorder.SaveVMD();
}
recorder.StopRecording();
buttonText.text = "Saving";
recorder.SaveVMD(container.name, Config.Instance.VmdKeyReductionLevel);
buttonText.text = "Record VMD";
}
}
else
{
var newRecorder = rootbone.gameObject.AddComponent<UnityHumanoidVMDRecorder>();
newRecorder.Initialize();
if (!newRecorder.IsRecording)
{
if (camera.enabled)
{
var cameraRecorder = camera.gameObject.AddComponent<UnityCameraVMDRecorder>();
cameraRecorder.Initialize();
cameraRecorder.StartRecording();
}
newRecorder.StartRecording();
buttonText.text = "Recording...";
}
}
}
public void UpdateLiveMode(int val)
{
LiveMode = val;
if (LiveSelectPannel.activeSelf && currentLive != null)
{
foreach (var select in LiveSelectList.content.GetComponentsInChildren<Transform>())
{
if (select != LiveSelectList.content.transform)
{
Destroy(select.gameObject);
}
}
switch (LiveMode)
{
case 0:
LiveSelectImage.sprite = currentLive.Icon;
int mainCount = 0;
foreach (var motion in Main.AbMotions.Where(a => a.Name.StartsWith($"3d/motion/live/body/son{currentLive.MusicId}") && Path.GetFileName(a.Name).Split('_').Length == 4))
{
mainCount += 1;
}
LiveSelectInfoText.text = $"{currentLive.SongName}\nMain Members Count: {mainCount}";
for (int i = 0; i < mainCount; i++)
{
var chara = Instantiate(LiveSelectPrefab, LiveSelectList.content).GetComponent<LiveCharacterSelect>();
chara.IndexText.text = (i + 1).ToString();
chara.GetComponent<Button>().onClick.AddListener(() =>
{
chara.SelectChara(this);
foreach (var t in LiveSelectList.content.GetComponentsInChildren<LiveCharacterSelect>())
{
t.GetComponentInChildren<Text>().color = (t == chara ? Color.white : Color.black);
}
});
}
break;
case 1:
LiveSelectImage.sprite = currentLive.Icon;
LiveSelectInfoText.text = $"{currentLive.SongName}\nMembers Count: {currentLive.MemberCount}";
for (int i = 0; i < currentLive.MemberCount; i++)
{
var chara = Instantiate(LiveSelectPrefab, LiveSelectList.content).GetComponent<LiveCharacterSelect>();
chara.IndexText.text = (i + 1).ToString();
chara.GetComponent<Button>().onClick.AddListener(() =>
{
chara.SelectChara(this);
foreach (var t in LiveSelectList.content.GetComponentsInChildren<LiveCharacterSelect>())
{
t.GetComponentInChildren<Text>().color = (t == chara ? Color.white : Color.black);
}
});
}
break;
}
}
}
public void UpdateGameDB()
{
if (UpdateResVerCoroutine != null && Config.Instance.WorkMode != WorkMode.Standalone) return;
UmaDatabaseController.Instance.CloseAllConnection();
ManifestDB dB = new ManifestDB();
UpdateResVerCoroutine = dB.UpdateResourceVersion(delegate (string msg, UIMessageType type) { ShowMessage(msg, type); });
StartCoroutine(UpdateResVerCoroutine);
}
public void ChangeLanguage(int lang)
{
if ((int)Config.Instance.Language != lang)
{
Config.Instance.Language = (Language)lang;
Config.Instance.UpdateConfig(true);
}
}
public void ChangeRegion(int region)
{
if ((int)Config.Instance.Region != region)
{
Config.Instance.Region = (Region)region;
Config.Instance.UpdateConfig(false);
StartCoroutine(ApplyGraphicsSettings());
}
}
/// <summary> Converts values 1-4 to valid AA values </summary>
public void ChangeAntiAliasing(int value)
{
int[] aaValues = { 0, 2, 4, 8 };
QualitySettings.antiAliasing = aaValues[value];
if (Config.Instance.AntiAliasing != value)
{
Config.Instance.AntiAliasing = value;
Config.Instance.UpdateConfig(false);
}
}
public void ChangeWorkMode(int mode)
{
if ((int)Config.Instance.WorkMode != mode)
{
Config.Instance.WorkMode = (WorkMode)mode;
Config.Instance.UpdateConfig(true);
}
}
public void ChangeDataPath()
{
#if !UNITY_ANDROID || UNITY_EDITOR
var path = StandaloneFileBrowser.OpenFolderPanel("Select Folder", Config.Instance.MainPath, false);
if (path != null && path.Length > 0 && !string.IsNullOrEmpty(path[0]))
{
if (path[0] != Config.Instance.MainPath)
{
Config.Instance.MainPath = path[0];
Config.Instance.UpdateConfig(true);
}
}
#endif
}
public void OpenConfig()
{
#if !UNITY_ANDROID || UNITY_EDITOR
if (File.Exists(Config.configPath))
{
Process.Start(new ProcessStartInfo()
{
FileName = Config.configPath,
UseShellExecute = true
});
}
#endif
}
public void ChangeOutlineWidth(float val)
{
Shader.SetGlobalFloat("_GlobalOutlineWidth", val);
}
public void SetLiveRecordMode(bool val) { isRecordVMD = val; }
public void SetLiveRequireStage(bool val) { isRequireStage = val; }
public void ShowMessage(string msg, UIMessageType type)
{
if (!MessageText) return;
MessageText.text += type switch
{
UIMessageType.Error => string.Format("<color=red>{0}</color>\n", msg),
UIMessageType.Warning => string.Format("<color=yellow>{0}</color>\n", msg),
UIMessageType.Success => string.Format("<color=green>{0}</color>\n", msg),
UIMessageType.Close => string.Format("<color=green>{0}</color>\n", msg),
_ => $"{msg}\n",
};
MessageScrollRect.gameObject.SetActive(type != UIMessageType.Close);
MessageScrollRect.verticalNormalizedPosition = 0;
}
public void ExportModel()
{
#if !UNITY_ANDROID || UNITY_EDITOR
var container = Builder.CurrentUMAContainer;
if (container)
{
var entry = container.CharaEntry;
var path = StandaloneFileBrowser.SaveFilePanel("Save PMX File", Config.Instance.MainPath, $"{entry.Id}_{entry.GetName()}", "pmx");
if (!string.IsNullOrEmpty(path))
{
ModelExporter.ExportModel(container, path);
}
}
#endif
}
public void ToggleVisible(GameObject go)
{
go.SetActive(!go.activeSelf);
}
}