Files
UmaViewer/Assets/Scripts/UI/UmaUIContainer.cs
T

72 lines
1.6 KiB
C#

using UnityEngine;
using UnityEngine.UI;
public class UmaUIContainer : MonoBehaviour
{
enum TextType
{
Text,
TextMesh,
}
[SerializeField]TextType TextComponentType = TextType.Text;
public string Name
{
get
{
switch (TextComponentType)
{
case TextType.Text: return Text.text;
case TextType.TextMesh: return TextMesh.text;
default: return TextMesh.text;
}
}
set
{
switch (TextComponentType)
{
case TextType.Text:
Text.text = value;
break;
case TextType.TextMesh:
TextMesh.text = value;
break;
}
}
}
public float FontSize
{
get
{
switch (TextComponentType)
{
case TextType.Text: return Text.fontSize;
case TextType.TextMesh: return TextMesh.fontSize;
default: return TextMesh.fontSize;
}
}
set
{
switch (TextComponentType)
{
case TextType.Text:
Text.fontSize = (int)value;
break;
case TextType.TextMesh:
TextMesh.fontSize = value;
break;
}
}
}
public TMPro.TextMeshProUGUI TextMesh;
public Text Text;
public Button Button;
public Slider Slider;
public Image Image;
}