Files
UmaViewer/Assets/Editor/Select_single.cs
T
2022-09-27 13:41:05 +08:00

24 lines
565 B
C#

using UnityEngine;
using UnityEditor;
class SelectAllOfTagSingle : ScriptableWizard
{
string tagName = "ExampleTag";
[MenuItem("Example/Get")]
static void SelectAllOfTagSingleWizard()
{
ScriptableWizard.DisplayWizard(
"Example/Get",
typeof(SelectAllOfTagSingle),
"Make Selection");
}
void OnWizardCreate()
{
AssetDatabase.RemoveObjectFromAsset(Selection.objects[0]);
AssetDatabase.CreateAsset(Selection.objects[0], "Assets/"+ Selection.objects[0].name + ".asset");
}
}