Files
UmaViewer/Assets/Scripts/UmaViewerAudio.cs
T
2023-07-30 14:54:00 +08:00

227 lines
5.9 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Networking.Types;
public class UmaViewerAudio
{
static UmaViewerMain Main => UmaViewerMain.Instance;
public struct UmaSoundInfo
{
public UmaDatabaseEntry awb;
}
public class CuteAudioSource
{
public float volume;
public List<AudioSource> sourceList;
}
static public UmaSoundInfo getSoundPath(string name)
{
UmaSoundInfo info;
info.awb = Main.AbSounds.FirstOrDefault(a => a.Name.Contains(name) && a.Name.EndsWith("awb"));
return info;
}
static public CuteAudioSource ApplySound(string cueName)
{
UmaSoundInfo soundInfo = getSoundPath(cueName);
GameObject sourceRoot = new GameObject("CuteAudioSource");
sourceRoot.transform.SetParent(GameObject.Find("AudioManager/AudioControllerBgm").transform);
List<AudioSource> sourceList = new List<AudioSource>();
List<AudioClip> sounds = UmaViewerBuilder.LoadAudio(soundInfo.awb);
foreach(var clip in sounds)
{
AudioSource source = sourceRoot.AddComponent<AudioSource>();
source.clip = clip;
sourceList.Add(source);
}
Debug.Log(sourceList);
CuteAudioSource cute = new CuteAudioSource
{
volume = 1,
sourceList = sourceList
};
return cute;
}
public static void Play(CuteAudioSource sourceList)
{
foreach(var source in sourceList.sourceList)
{
source.Play();
}
}
public static void Stop(CuteAudioSource sourceList)
{
foreach (var source in sourceList.sourceList)
{
source.Stop();
}
}
public static void SetTime(CuteAudioSource sourceList, float time)
{
foreach (var source in sourceList.sourceList)
{
source.time = time;
}
}
public enum PartForm
{
center = 0,
left = 1,
right = 2
}
public static void SetSelectorLabel(CuteAudioSource sourceList, int index)
{
for(int i = 0; i < sourceList.sourceList.Count; i++)
{
if(i != index)
{
sourceList.sourceList[i].volume = 0;
}
else
{
sourceList.sourceList[i].volume = 1;
}
}
}
public static void ApplyMainVolume(CuteAudioSource sourceList)
{
foreach (var source in sourceList.sourceList)
{
source.volume *= sourceList.volume;
}
}
static public void AlterUpdate(float _liveCurrentTime, PartEntry partInfo, List<CuteAudioSource> liveVocal)
{
var timeLineData = partInfo.PartSettings["time"];
//need to improve
var targetIndex = 0;
for (int i = timeLineData.Count - 1; i >= 0; i--)
{
if (_liveCurrentTime >= (double)timeLineData[i] / 1000)
{
targetIndex = i;
break;
}
}
var volumeMixer = 0;
var useMixer = false;
float _999_count = 0;
bool _no999 = false;
for (int i = 0; i < liveVocal.Count; i++)
{
string partName = ((PartForm)i).ToString();
if (partInfo.PartSettings.ContainsKey(partName)){
var value = partInfo.PartSettings[partName][targetIndex];
if (value == 0)
{
liveVocal[i].volume = 0;
volumeMixer += 1;
}
else
{
liveVocal[i].volume = 1;
SetSelectorLabel(liveVocal[i], Convert.ToInt32(value - 1));
}
float volume;
if (partInfo.PartSettings.ContainsKey(partName + "_vol"))
{
volume = partInfo.PartSettings[partName + "_vol"][targetIndex];
if(volume != 999)
{
liveVocal[i].volume *= volume;
}
else
{
_999_count += 1;
}
}
else
{
_no999 = true;
}
}
}
if ((_999_count == liveVocal.Count && liveVocal.Count != 0) || _no999)
{
useMixer = true;
}
if (useMixer)
{
switch (volumeMixer)
{
case 0:
liveVocal[0].volume = 0.7056f;
if(liveVocal.Count > 2)
{
liveVocal[2].volume = 0.56f;
}
if (liveVocal.Count > 1)
{
liveVocal[1].volume = 0.56f;
}
break;
case 1:
for (int i = 0; i < liveVocal.Count; i++)
{
if (liveVocal[i].volume != 0)
{
liveVocal[i].volume = 0.7031f;
}
}
break;
case 2:
for (int i = 0; i < liveVocal.Count; i++)
{
if (liveVocal[i].volume != 0)
{
liveVocal[i].volume = 0.9954f;
}
}
break;
default:
for (int i = 0; i < liveVocal.Count; i++)
{
liveVocal[i].volume = 0;
}
break;
}
}
foreach(var cute in liveVocal)
{
ApplyMainVolume(cute);
}
}
}