Files
UmaViewer/Assets/Scripts/UmaViewerMain.cs
T
2022-11-07 16:00:21 +08:00

102 lines
3.6 KiB
C#

using Newtonsoft.Json.Linq;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using System;
public class UmaViewerMain : MonoBehaviour
{
public static UmaViewerMain Instance;
private UmaViewerUI UI => UmaViewerUI.Instance;
private UmaViewerBuilder Builder => UmaViewerBuilder.Instance;
public JArray UmaCharaData;
public JArray UmaLiveData;
public List<CharaEntry> Characters = new List<CharaEntry>();
public List<LiveEntry> Lives = new List<LiveEntry>();
public List<UmaDatabaseEntry> AbList = new List<UmaDatabaseEntry>();
public List<UmaDatabaseEntry> AbMotions = new List<UmaDatabaseEntry>();
public List<UmaDatabaseEntry> AbSounds = new List<UmaDatabaseEntry>();
public List<UmaDatabaseEntry> AbChara = new List<UmaDatabaseEntry>();
[Header("Asset Memory")]
public bool ShadersLoaded = false;
public Dictionary<string, AssetBundle> LoadedBundles = new Dictionary<string, AssetBundle>();
private void Awake()
{
Instance = this;
Application.targetFrameRate = -1;
AbList = UmaDatabaseController.Instance.MetaEntries.ToList();
AbChara = AbList.Where(ab => ab.Name.StartsWith(UmaDatabaseController.CharaPath)).ToList();
AbMotions = AbList.Where(ab => ab.Name.StartsWith(UmaDatabaseController.MotionPath)).ToList();
AbSounds = AbList.Where(ab => ab.Name.EndsWith(".awb") || ab.Name.EndsWith(".acb")).ToList();
}
IEnumerator Start()
{
yield return UmaViewerDownload.DownloadText("https://www.tracenacademy.com/api/BasicCharaDataInfo", txt =>
{
UmaCharaData = JArray.Parse(txt);
foreach (var item in UmaCharaData)
{
//Debug.Log(item);
if (!Characters.Where(c => c.Id == (int)item["charaId"]).Any())
{
Characters.Add(new CharaEntry()
{
Name = (string)item["charaNameEnglish"],
Icon = UmaViewerBuilder.Instance.LoadCharaIcon((string)item["charaId"]),
Id = (int)item["charaId"]
});
}
}
UI.LoadModelPanels();
UI.LoadMiniModelPanels();
UI.LoadPropPanel();
UI.LoadMapPanel();
});
var asset = AbList.FirstOrDefault(a => a.Name.Equals("livesettings"));
if (asset != null)
{
string filePath = UmaDatabaseController.GetABPath(asset);
if (File.Exists(filePath))
{
AssetBundle bundle = AssetBundle.LoadFromFile(filePath);
foreach (var item in UmaDatabaseController.Instance.LiveData)
{
var musicId = Convert.ToInt32(item["music_id"]);
var songName = item["songname"].ToString();
if (!Lives.Where(c => c.MusicId == musicId).Any())
{
if (bundle.Contains(musicId.ToString()))
{
TextAsset liveData = bundle.LoadAsset<TextAsset>(musicId.ToString());
Lives.Add(new LiveEntry(liveData.text)
{
MusicId = musicId,
SongName = songName
});
}
}
}
UI.LoadLivePanels();
}
}
}
public void OpenUrl(string url)
{
Application.OpenURL(url);
}
}