15 lines
272 B
C#
15 lines
272 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.Serialization;
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using UnityEngine;
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//using UnityGLTF;
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public class ModelExporter
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{
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public static void exportModel(string path,GameObject gameobj)
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{
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//Todo Export PmX
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}
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}
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