65 lines
2.2 KiB
C#
65 lines
2.2 KiB
C#
using System;
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using System.Collections;
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using System.IO;
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using UnityEngine;
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using UnityEngine.Networking;
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public class UmaViewerDownload : MonoBehaviour
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{
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public static string MANIFEST_ROOT_URL = "https://prd-storage-app-umamusume.akamaized.net/dl/resources/Manifest";
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public static string GENERIC_BASE_URL = "https://prd-storage-game-umamusume.akamaized.net/dl/resources/Generic";
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public static string ASSET_BASE_URL = "https://prd-storage-game-umamusume.akamaized.net/dl/resources/Windows/assetbundles/";
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public static IEnumerator DownloadText(string url, System.Action<string> callback)
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{
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UnityWebRequest www = UnityWebRequest.Get(url);
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www.timeout = 3;
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yield return www.SendWebRequest();
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if (www.result != UnityWebRequest.Result.Success)
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{
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Debug.Log(www.error);
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callback("");
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}
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else
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{
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callback(www.downloadHandler.text);
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}
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}
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public static void DownloadAssetSync(UmaDatabaseEntry entry,string path, Action<string , UIMessageType> callback = null)
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{
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string baseurl = (string.IsNullOrEmpty(Path.GetExtension(entry.Name)) ? GetAssetRequestUrl(entry.Url) : GetGenericRequestUrl(entry.Url));
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using UnityWebRequest www = UnityWebRequest.Get(baseurl);
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www.SendWebRequest();
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while (!www.isDone) { }
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if (www.result != UnityWebRequest.Result.Success)
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{
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Debug.LogError(www.error);
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callback?.Invoke($"Failed to download resources : {www.error}", UIMessageType.Error);
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}
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else
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{
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Debug.Log("saving " + entry.Url);
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Directory.CreateDirectory(Path.GetDirectoryName(path));
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File.WriteAllBytes(path, www.downloadHandler.data);
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}
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}
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public static string GetManifestRequestUrl(string hash)
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{
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return $"{MANIFEST_ROOT_URL}/{hash.Substring(0, 2)}/{hash}";
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}
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public static string GetGenericRequestUrl(string hash)
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{
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return $"{GENERIC_BASE_URL}/{hash.Substring(0, 2)}/{hash}";
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}
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public static string GetAssetRequestUrl(string hash)
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{
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return $"{ASSET_BASE_URL}/{hash.Substring(0, 2)}/{hash}";
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}
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}
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