Files
UmaViewer/Assets/Scripts/UmaViewerMain.cs
T
katboi01 108c49eb8b Support for more costumes.
Shader fixes.
2022-06-19 14:34:42 +02:00

66 lines
1.8 KiB
C#

using Newtonsoft.Json.Linq;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
public class UmaViewerMain : MonoBehaviour
{
public static UmaViewerMain Instance;
private UmaViewerUI UI => UmaViewerUI.Instance;
private UmaViewerBuilder Builder => UmaViewerBuilder.Instance;
public JArray UmaCharaData;
public List<CharaEntry> Characters = new List<CharaEntry>();
public List<UmaDatabaseEntry> AbList = new List<UmaDatabaseEntry>();
[Header("Asset Memory")]
public bool ShadersLoaded = false;
public Dictionary<string, AssetBundle> LoadedBundles = new Dictionary<string, AssetBundle>();
private void Awake()
{
Application.targetFrameRate = 30;
Instance = this;
AbList = UmaDatabaseController.Instance.MetaEntries.ToList();
}
IEnumerator Start()
{
yield return UmaViewerDownload.DownloadText("https://www.tracenacademy.com/api/BasicCharaDataInfo", txt =>
{
UmaCharaData = JArray.Parse(txt);
foreach (var item in UmaCharaData)
{
//Debug.Log(item);
if (!Characters.Where(c => c.Id == (int)item["charaId"]).Any())
{
Characters.Add(new CharaEntry()
{
Name = (string)item["charaNameEnglish"],
Id = (int)item["charaId"]
});
}
}
UI.LoadModelPanels();
UI.LoadMiniModelPanels();
});
}
public void OpenUrl(string url)
{
Application.OpenURL(url);
}
[System.Serializable]
public class CharaEntry
{
public string Name;
public int Id;
}
}