Files
UmaViewer/Assets/Editor/Select_single.cs
T
CroakFang 004ab10022 bug fix
2023-07-08 21:26:29 +08:00

20 lines
527 B
C#

using UnityEngine;
using UnityEditor;
class SelectAllOfTagSingle : ScriptableWizard
{
[MenuItem("Example/Get")]
static void SelectAllOfTagSingleWizard()
{
ScriptableWizard.DisplayWizard(
"Example/Get",
typeof(SelectAllOfTagSingle),
"Make Selection");
}
void OnWizardCreate()
{
AssetDatabase.RemoveObjectFromAsset(Selection.objects[0]);
AssetDatabase.CreateAsset(Selection.objects[0], "Assets/"+ Selection.objects[0].name + ".asset");
}
}