using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; using UnityEngine.UI; public class LiveViewerUI : MonoBehaviour { public static LiveViewerUI Instance; public UnityEngine.UI.Slider ProgressBar; private void Awake() { Instance = this; //TrueProgressBar = (UnityEngine.UIElements.Slider)ProgressBar; } }