using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; public class UmaViewerDownload : MonoBehaviour { public static IEnumerator DownloadText(string url, System.Action callback) { UnityWebRequest www = UnityWebRequest.Get(url); www.timeout = 3; yield return www.SendWebRequest(); if (www.result != UnityWebRequest.Result.Success) { Debug.Log(www.error); callback(""); } else { callback(www.downloadHandler.text); } } }