using UnityEngine;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Mono.Data.Sqlite;
using System.IO;
public class UmaDatabaseController
{
private static UmaDatabaseController instance;
///
/// Database Loader instance
///
public static UmaDatabaseController Instance
{
get
{
if (instance == null)
{
instance = new UmaDatabaseController();
}
return instance;
}
}
///
/// https://prd-storage-umamusume.akamaized.net/dl/resources/
///
public static string ServerUrl = "https://prd-storage-umamusume.akamaized.net/dl/resources/";
///
/// Android/assetbundles/
///
public static string AssetUrl = "Windows/assetbundles/";
///
/// 3d/chara/body/
///
public static string BodyPath = "3d/chara/body/";
///
/// 3d/chara/head/
///
public static string HeadPath = "3d/chara/head/";
///
/// 3d/motion/
///
public static string MotionPath = "3d/motion/";
public IEnumerable MetaEntries;
public IEnumerable CharaData;
///
/// Meta Database Connection
///
private SqliteConnection metaDb;
///
/// Master Database Connection
///
private SqliteConnection masterDb;
///
/// Loads the file database
///
public UmaDatabaseController()
{
try
{
if (Application.platform == RuntimePlatform.Android)
{
metaDb = new SqliteConnection($@"Data Source={GetGameRootPath()}/meta;");
masterDb = new SqliteConnection($@"Data Source={GetGameRootPath()}/master/master.mdb;");
}
else
{
metaDb = new SqliteConnection($@"Data Source={Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + "Low"}\Cygames\umamusume\meta;");
masterDb = new SqliteConnection($@"Data Source={Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + "Low"}\Cygames\umamusume\master\master.mdb;");
}
metaDb.Open();
MetaEntries = ReadMeta(metaDb);
masterDb.Open();
CharaData = ReadMaster(masterDb);
}
catch
{
UmaViewerUI.Instance.LyricsText.text = $"Database not found: \n{GetGameRootPath()}/meta\n{GetGameRootPath()}/master/master.mdb";
UmaViewerUI.Instance.LyricsText.color = Color.red;
}
}
static IEnumerable ReadMeta(SqliteConnection conn)
{
List entries = new List();
SqliteCommand sqlite_cmd = conn.CreateCommand();
sqlite_cmd.CommandText = "SELECT m,n,h,c,d FROM a";
SqliteDataReader sqlite_datareader = sqlite_cmd.ExecuteReader();
while (sqlite_datareader.Read())
{
try
{
UmaDatabaseEntry entry = new UmaDatabaseEntry()
{
Type = (UmaFileType)Enum.Parse(typeof(UmaFileType), sqlite_datareader["m"] as String),
Name = sqlite_datareader["n"] as String,
Url = sqlite_datareader["h"] as String,
Checksum = sqlite_datareader["c"].ToString(),
Prerequisites = sqlite_datareader["d"] as String
};
entries.Add(entry);
}
catch(Exception e) { Debug.LogError("Error caught: " + e); }
}
return entries;
//conn.Close();
}
static IEnumerable ReadMaster(SqliteConnection conn)
{
SqliteCommand sqlite_cmd = conn.CreateCommand();
sqlite_cmd.CommandText = "SELECT id,tail_model_id FROM chara_data";
SqliteDataReader sqlite_datareader = sqlite_cmd.ExecuteReader();
while (sqlite_datareader.Read())
{
UmaCharaData entry = new UmaCharaData()
{
id = sqlite_datareader.GetInt32(0),
tail_model_id = sqlite_datareader.GetInt32(1).ToString(),
};
yield return entry;
}
//conn.Close();
}
public static string GetABPath(UmaDatabaseEntry entry)
{
if (Application.platform == RuntimePlatform.Android)
{
return $"{GetGameRootPath()}/dat/{entry.Url.Substring(0, 2)}/{entry.Url}";
}
return $"{GetGameRootPath()}\\dat\\{entry.Url.Substring(0, 2)}\\{entry.Url}";
}
public static string GetGameRootPath()
{
if (Application.platform == RuntimePlatform.Android)
{
return Application.persistentDataPath;
}
return $"{Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + "Low"}\\Cygames\\umamusume";
}
}