Restored AntiAliasing settings

This commit is contained in:
katboi01
2024-12-13 00:20:05 +01:00
parent 8a1ab5dcb7
commit 58e3e5b1dd
9 changed files with 2419 additions and 2170 deletions
+2 -1
View File
@@ -114,7 +114,8 @@ public class Screenshot : MonoBehaviour
}
var tex_color = new Texture2D(width, height, TextureFormat.ARGB32, false);
var render_texture = RenderTexture.GetTemporary(width, height, 24, RenderTextureFormat.ARGB32,RenderTextureReadWrite.Default,8);
int aaLevel = QualitySettings.antiAliasing == 0? 1 : QualitySettings.antiAliasing; //RT uses '1' for no antialiasing
var render_texture = RenderTexture.GetTemporary(width, height, 24, RenderTextureFormat.ARGB32,RenderTextureReadWrite.Default, aaLevel);
var grab_area = new Rect(0, 0, width, height);
RenderTexture.active = render_texture;